#include "fcl/collision.h"
#include "fcl/collision_func_matrix.h"
#include "fcl/narrowphase/narrowphase.h"
#include <iostream>
Go to the source code of this file.
Namespaces | |
namespace | fcl |
Main namespace. | |
Functions | |
template<typename NarrowPhaseSolver > | |
std::size_t | fcl::collide (const CollisionObject *o1, const CollisionObject *o2, const NarrowPhaseSolver *nsolver, const CollisionRequest &request, CollisionResult &result) |
Main collision interface: given two collision objects, and the requirements for contacts, including num of max contacts, whether perform exhaustive collision (i.e., returning returning all the contact points), whether return detailed contact information (i.e., normal, contact point, depth; otherwise only contact primitive id is returned), this function performs the collision between them. Return value is the number of contacts generated between the two objects. | |
template<typename NarrowPhaseSolver > | |
std::size_t | fcl::collide (const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const NarrowPhaseSolver *nsolver, const CollisionRequest &request, CollisionResult &result) |
std::size_t | fcl::collide (const CollisionObject *o1, const CollisionObject *o2, const CollisionRequest &request, CollisionResult &result) |
std::size_t | fcl::collide (const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const CollisionRequest &request, CollisionResult &result) |
template std::size_t | fcl::collide (const CollisionObject *o1, const CollisionObject *o2, const GJKSolver_libccd *nsolver, const CollisionRequest &request, CollisionResult &result) |
template std::size_t | fcl::collide (const CollisionObject *o1, const CollisionObject *o2, const GJKSolver_indep *nsolver, const CollisionRequest &request, CollisionResult &result) |
template std::size_t | fcl::collide (const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const GJKSolver_libccd *nsolver, const CollisionRequest &request, CollisionResult &result) |
template std::size_t | fcl::collide (const CollisionGeometry *o1, const Transform3f &tf1, const CollisionGeometry *o2, const Transform3f &tf2, const GJKSolver_indep *nsolver, const CollisionRequest &request, CollisionResult &result) |
template<typename GJKSolver > | |
CollisionFunctionMatrix < GJKSolver > & | fcl::getCollisionFunctionLookTable () |