, including all inherited members.
| abs() | fcl::Matrix3fX< T > | [inline] |
| data | fcl::Matrix3fX< T > | |
| determinant() const | fcl::Matrix3fX< T > | [inline] |
| dot(size_t i, const Vec3fX< S > &v) const | fcl::Matrix3fX< T > | [inline] |
| dotX(const Vec3fX< S > &v) const | fcl::Matrix3fX< T > | [inline] |
| dotY(const Vec3fX< S > &v) const | fcl::Matrix3fX< T > | [inline] |
| dotZ(const Vec3fX< S > &v) const | fcl::Matrix3fX< T > | [inline] |
| getColumn(size_t i) const | fcl::Matrix3fX< T > | [inline] |
| getIdentity() | fcl::Matrix3fX< T > | [inline, static] |
| getRow(size_t i) const | fcl::Matrix3fX< T > | [inline] |
| inverse() | fcl::Matrix3fX< T > | [inline] |
| Matrix3fX() | fcl::Matrix3fX< T > | [inline] |
| Matrix3fX(U xx, U xy, U xz, U yx, U yy, U yz, U zx, U zy, U zz) | fcl::Matrix3fX< T > | [inline] |
| Matrix3fX(const Vec3fX< S > &v1, const Vec3fX< S > &v2, const Vec3fX< S > &v3) | fcl::Matrix3fX< T > | [inline] |
| Matrix3fX(const Matrix3fX< T > &other) | fcl::Matrix3fX< T > | [inline] |
| Matrix3fX(const T &data_) | fcl::Matrix3fX< T > | [inline] |
| operator()(size_t i, size_t j) const | fcl::Matrix3fX< T > | [inline] |
| operator()(size_t i, size_t j) | fcl::Matrix3fX< T > | [inline] |
| operator*(const Vec3fX< S > &v) const | fcl::Matrix3fX< T > | [inline] |
| operator*(const Matrix3fX< T > &m) const | fcl::Matrix3fX< T > | [inline] |
| operator*(U c) const | fcl::Matrix3fX< T > | [inline] |
| operator*=(const Matrix3fX< T > &other) | fcl::Matrix3fX< T > | [inline] |
| operator*=(U c) | fcl::Matrix3fX< T > | [inline] |
| operator+(const Matrix3fX< T > &other) const | fcl::Matrix3fX< T > | [inline] |
| operator+(U c) const | fcl::Matrix3fX< T > | [inline] |
| operator+=(const Matrix3fX< T > &other) | fcl::Matrix3fX< T > | [inline] |
| operator+=(U c) | fcl::Matrix3fX< T > | [inline] |
| operator-(const Matrix3fX< T > &other) const | fcl::Matrix3fX< T > | [inline] |
| operator-(U c) const | fcl::Matrix3fX< T > | [inline] |
| operator-=(const Matrix3fX< T > &other) | fcl::Matrix3fX< T > | [inline] |
| operator-=(U c) | fcl::Matrix3fX< T > | [inline] |
| operator/(U c) const | fcl::Matrix3fX< T > | [inline] |
| operator/=(U c) | fcl::Matrix3fX< T > | [inline] |
| S typedef | fcl::Matrix3fX< T > | |
| setEulerYPR(FCL_REAL yaw, FCL_REAL pitch, FCL_REAL roll) | fcl::Matrix3fX< T > | [inline] |
| setEulerZYX(FCL_REAL eulerX, FCL_REAL eulerY, FCL_REAL eulerZ) | fcl::Matrix3fX< T > | [inline] |
| setIdentity() | fcl::Matrix3fX< T > | [inline] |
| setValue(U xx, U xy, U xz, U yx, U yy, U yz, U zx, U zy, U zz) | fcl::Matrix3fX< T > | [inline] |
| setValue(U x) | fcl::Matrix3fX< T > | [inline] |
| setZero() | fcl::Matrix3fX< T > | [inline] |
| tensorTransform(const Matrix3fX< T > &m) const | fcl::Matrix3fX< T > | [inline] |
| timesTranspose(const Matrix3fX< T > &other) const | fcl::Matrix3fX< T > | [inline] |
| transpose() | fcl::Matrix3fX< T > | [inline] |
| transposeDot(size_t i, const Vec3fX< S > &v) const | fcl::Matrix3fX< T > | [inline] |
| transposeDotX(const Vec3fX< S > &v) const | fcl::Matrix3fX< T > | [inline] |
| transposeDotY(const Vec3fX< S > &v) const | fcl::Matrix3fX< T > | [inline] |
| transposeDotZ(const Vec3fX< S > &v) const | fcl::Matrix3fX< T > | [inline] |
| transposeTimes(const Matrix3fX< T > &other) const | fcl::Matrix3fX< T > | [inline] |
| transposeTimes(const Vec3fX< S > &v) const | fcl::Matrix3fX< T > | [inline] |
| U typedef | fcl::Matrix3fX< T > | |