This is the complete list of members for
fcl::InterpMotion< BV >, including all inherited members.
absoluteRotation(FCL_REAL dt) const | fcl::InterpMotion< BV > | [inline, protected] |
angular_axis | fcl::InterpMotion< BV > | [protected] |
angular_vel | fcl::InterpMotion< BV > | [protected] |
computeMotionBound(const BV &bv, const Vec3f &n) const | fcl::InterpMotion< BV > | [inline, virtual] |
computeMotionBound(const Vec3f &a, const Vec3f &b, const Vec3f &c, const Vec3f &n) const | fcl::InterpMotion< BV > | [inline, virtual] |
computeMotionBound(const RSS &bv, const Vec3f &n) const | fcl::InterpMotion< BV > | |
computeMotionBound(const RSS &bv, const Vec3f &n) const | fcl::InterpMotion< BV > | |
computeVelocity() | fcl::InterpMotion< BV > | [inline, protected] |
deltaRotation(FCL_REAL dt) const | fcl::InterpMotion< BV > | [inline, protected] |
getCurrentRotation(Matrix3f &R) const | fcl::InterpMotion< BV > | [inline, virtual] |
getCurrentTransform(Matrix3f &R, Vec3f &T) const | fcl::InterpMotion< BV > | [inline, virtual] |
getCurrentTransform(Transform3f &tf_) const | fcl::InterpMotion< BV > | [inline, virtual] |
getCurrentTranslation(Vec3f &T) const | fcl::InterpMotion< BV > | [inline, virtual] |
integrate(double dt) | fcl::InterpMotion< BV > | [inline, virtual] |
InterpMotion() | fcl::InterpMotion< BV > | [inline] |
InterpMotion(const Matrix3f &R1, const Vec3f &T1, const Matrix3f &R2, const Vec3f &T2) | fcl::InterpMotion< BV > | [inline] |
InterpMotion(const Transform3f &tf1_, const Transform3f &tf2_) | fcl::InterpMotion< BV > | [inline] |
InterpMotion(const Matrix3f &R1, const Vec3f &T1, const Matrix3f &R2, const Vec3f &T2, const Vec3f &O) | fcl::InterpMotion< BV > | [inline] |
InterpMotion(const Transform3f &tf1_, const Transform3f &tf2_, const Vec3f &O) | fcl::InterpMotion< BV > | [inline] |
linear_vel | fcl::InterpMotion< BV > | [protected] |
reference_p | fcl::InterpMotion< BV > | [protected] |
tf | fcl::InterpMotion< BV > | [protected] |
tf1 | fcl::InterpMotion< BV > | [protected] |
tf2 | fcl::InterpMotion< BV > | [protected] |
~MotionBase() | fcl::MotionBase< BV > | [inline, virtual] |