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Namespaces | |
namespace | fcl |
Main namespace. | |
namespace | fcl::details |
FCL internals. Ignore this :) unless you are God. | |
namespace | fcl::details::dynamic_AABB_tree_array |
Functions | |
bool | fcl::details::dynamic_AABB_tree_array::collisionRecurse (DynamicAABBTreeCollisionManager_Array::DynamicAABBNode *nodes1, size_t root1_id, DynamicAABBTreeCollisionManager_Array::DynamicAABBNode *nodes2, size_t root2_id, void *cdata, CollisionCallBack callback) |
bool | fcl::details::dynamic_AABB_tree_array::collisionRecurse (DynamicAABBTreeCollisionManager_Array::DynamicAABBNode *nodes, size_t root_id, CollisionObject *query, void *cdata, CollisionCallBack callback) |
bool | fcl::details::dynamic_AABB_tree_array::distanceRecurse (DynamicAABBTreeCollisionManager_Array::DynamicAABBNode *nodes1, size_t root1_id, DynamicAABBTreeCollisionManager_Array::DynamicAABBNode *nodes2, size_t root2_id, void *cdata, DistanceCallBack callback, FCL_REAL &min_dist) |
bool | fcl::details::dynamic_AABB_tree_array::distanceRecurse (DynamicAABBTreeCollisionManager_Array::DynamicAABBNode *nodes, size_t root_id, CollisionObject *query, void *cdata, DistanceCallBack callback, FCL_REAL &min_dist) |
bool | fcl::details::dynamic_AABB_tree_array::selfCollisionRecurse (DynamicAABBTreeCollisionManager_Array::DynamicAABBNode *nodes, size_t root_id, void *cdata, CollisionCallBack callback) |
bool | fcl::details::dynamic_AABB_tree_array::selfDistanceRecurse (DynamicAABBTreeCollisionManager_Array::DynamicAABBNode *nodes, size_t root_id, void *cdata, DistanceCallBack callback, FCL_REAL &min_dist) |