addPoint(const Vector3 &p) | Line3D | |
drawLine(Vector3 &start, Vector3 &end) | Line3D | |
drawLines(void) | Line3D | |
getBoundingRadius(void) const | Line3D | |
getNumPoints(void) const | Line3D | |
getPoint(unsigned short index) const | Line3D | |
getSquaredViewDepth(const Camera *cam) const | Line3D | |
getWorldOrientation(void) const | Line3D | [protected] |
getWorldPosition(void) const | Line3D | [protected] |
Line3D(void) | Line3D | |
mDrawn | Line3D | [protected] |
mPoints | Line3D | [protected] |
updatePoint(unsigned short index, const Vector3 &value) | Line3D | |
~Line3D(void) | Line3D |