| fromAxis(const vec3 &v, float angle) | TomGine::tgQuaternion | |
| fromEuler(float pitch, float yaw, float roll) | TomGine::tgQuaternion | |
| fromMatrix(mat3 m) | TomGine::tgQuaternion | |
| fromMatrix(mat4 m) | TomGine::tgQuaternion | |
| getAxisAngle(vec3 &axis, float &angle) const | TomGine::tgQuaternion | |
| getConjugate() const | TomGine::tgQuaternion | |
| getMatrix3() const | TomGine::tgQuaternion | |
| getMatrix4() const | TomGine::tgQuaternion | |
| normalise() | TomGine::tgQuaternion | |
| operator*(const tgQuaternion &rq) | TomGine::tgQuaternion | |
| operator*(const float f) | TomGine::tgQuaternion | |
| operator*(const vec3 &vec) | TomGine::tgQuaternion | |
| operator+(const tgQuaternion &q2) const | TomGine::tgQuaternion | |
| operator-(const tgQuaternion &q2) const | TomGine::tgQuaternion | |
| print() const | TomGine::tgQuaternion | |
| tgQuaternion() | TomGine::tgQuaternion | |
| tgQuaternion(float x, float y, float z, float w) | TomGine::tgQuaternion | |
| w | TomGine::tgQuaternion | |
| x | TomGine::tgQuaternion | |
| y | TomGine::tgQuaternion | |
| z | TomGine::tgQuaternion |