#include <blort/Recognizer3D/KeypointDescriptor.hh>
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Namespaces | |
namespace | P |
Functions | |
void | P::LoadKeypoints (const char *file, P::Array< KeypointDescriptor * > &ks, int format=0) |
void | P::LoadLoweKeypoints (const char *file, P::Array< Keypoint * > &ks, int format=0) |
void | P::LoadLoweKeypoints (const char *file, P::Array< KeypointDescriptor * > &ks, int format=0) |
void | P::WriteKeypoints (P::Array< KeypointDescriptor * > &ks, const char *file, int format=0) |
Variables | |
static const char | P::keyd_type_names [][NAME_LENGTH] |
static const int | P::NAME_LENGTH = 40 |