RewardOnPath.h
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00001 #ifndef RewardOnPath_H
00002 #define RewardOnPath_H
00003 
00004 
00005 #include <vector>
00006 #include <string>
00007 #include "MObject.h"
00008 #include "IVariableValue.h"
00009 #include "IVariable.h"
00010 #include "VariableValue.h"
00011 #include "Variable.h"
00012 #include "VariableRelation.h"
00013 #include "Map2DPosValue.h"
00014 #include "Map2DPosVar.h"
00015 #include "Map2DPath.h"
00016 #include "ProblemParams.h"
00017 
00018 using namespace std;
00019 using namespace momdp;
00020 
00021 namespace momdp
00022 {
00023         // generic class for variable, holds user defined variable value
00024         class RewardOnPath: public VariableRelation
00025         {
00026         private:
00027                 SharedPointer<Variable> rewardVar;
00028                 SharedPointer<Map2DPosVar> auvPos;
00029                 SharedPointer<ProblemParams> params;
00030                 SharedPointer<Map2DPath> path;
00031 
00032         public:
00033                 RewardOnPath(SharedPointer<Variable> rewardVar, SharedPointer<Map2DPosVar> auvPos, SharedPointer<Map2DPath> path, SharedPointer<ProblemParams> params);
00034                 virtual ~RewardOnPath(void);
00035                 
00036                 virtual vector<SharedPointer<RelEntry> > getProb(map<string, SharedPointer<IVariableValue> > sourceVals);
00037 
00038         };
00039 
00040 }
00041 
00042 #endif
00043 


appl
Author(s): petercai
autogenerated on Tue Jan 7 2014 11:02:29