| _v | vcg::Point4< S > | |
| Construct(const Point4< Q > &b) | vcg::Point4< S > | [inline, static] |
| Dimension enum value | vcg::Point4< S > | |
| dot(const Point4 &p) const | vcg::Point4< S > | [inline] |
| Ext(const int i) const | vcg::Point4< S > | [inline] |
| HomoNormalize() | vcg::Point4< S > | [inline] |
| Import(const Point4< Q > &b) | vcg::Point4< S > | [inline] |
| Matrix44Diag(const S &p0, const S &p1, const S &p2, const S &p3) | vcg::Matrix44Diag< S > | [inline] |
| Matrix44Diag(const Point4< S > &p) | vcg::Matrix44Diag< S > | [inline] |
| Norm() const | vcg::Point4< S > | [inline] |
| Normalize() | vcg::Point4< S > | [inline] |
| operator!=(const Point4 &p) const | vcg::Point4< S > | [inline] |
| operator*(const Ss) const | vcg::Point4< S > | [inline] |
| operator*(const Point4 &p) const | vcg::Point4< S > | [inline] |
| operator*=(const Ss) | vcg::Point4< S > | [inline] |
| operator+(const Point4 &p) const | vcg::Point4< S > | [inline] |
| operator+=(const Point4 &p) | vcg::Point4< S > | [inline] |
| operator-(const Point4 &p) const | vcg::Point4< S > | [inline] |
| operator-() const | vcg::Point4< S > | [inline] |
| operator-=(const Point4 &p) | vcg::Point4< S > | [inline] |
| operator/(const Ss) const | vcg::Point4< S > | [inline] |
| operator/=(const Ss) | vcg::Point4< S > | [inline] |
| operator<(Point4 const &p) const | vcg::Point4< S > | [inline] |
| operator<=(const Point4 &p) const | vcg::Point4< S > | [inline] |
| operator==(const Point4 &p) const | vcg::Point4< S > | [inline] |
| operator>(const Point4 &p) const | vcg::Point4< S > | [inline] |
| operator>=(const Point4 &p) const | vcg::Point4< S > | [inline] |
| operator[](const int i) const | vcg::Point4< S > | [inline] |
| operator[](const int i) | vcg::Point4< S > | [inline] |
| operator^(const Point4 &p) const | vcg::Point4< S > | [inline] |
| Point4() | vcg::Point4< S > | [inline] |
| Point4(const Snx, const Sny, const Snz, const Snw) | vcg::Point4< S > | [inline] |
| Point4(const Sp[4]) | vcg::Point4< S > | [inline] |
| Point4(const Point4 &p) | vcg::Point4< S > | [inline] |
| ScalarType typedef | vcg::Point4< S > | |
| SetZero() | vcg::Point4< S > | [inline] |
| SquaredNorm() const | vcg::Point4< S > | [inline] |
| StableDot(const Point4< S > &p) const | vcg::Point4< S > | [inline] |
| V() const | vcg::Point4< S > | [inline] |
| V() | vcg::Point4< S > | [inline] |
| V(const int i) const | vcg::Point4< S > | [inline] |
| V(const int i) | vcg::Point4< S > | [inline] |
| VectProd(const Point4 &x, const Point4 &z) const | vcg::Point4< S > | [inline] |
| W() | vcg::Point4< S > | [inline] |
| X() | vcg::Point4< S > | [inline] |
| Y() | vcg::Point4< S > | [inline] |
| Z() | vcg::Point4< S > | [inline] |