, including all inherited members.
attached_object_pub_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
cluster_bounding_box2_client_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
cluster_bounding_box_client_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
collision_box_size_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
collision_object_current_id_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
collision_object_pub_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
CollisionMapInterface() | tabletop_collision_map_processing::CollisionMapInterface | |
connections_established_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
connectionsEstablished(ros::Duration timeout) | tabletop_collision_map_processing::CollisionMapInterface | |
connectionsPresent() | tabletop_collision_map_processing::CollisionMapInterface | [private] |
connectServices() | tabletop_collision_map_processing::CollisionMapInterface | [private] |
extendBoundingBoxZToTable(const tabletop_object_detector::Table &table, geometry_msgs::PoseStamped &pose_stamped, geometry_msgs::Vector3 &dimensions) | tabletop_collision_map_processing::CollisionMapInterface | |
get_model_mesh_srv_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
getClusterBoundingBox(const sensor_msgs::PointCloud &cluster, geometry_msgs::PoseStamped &pose_stamped, geometry_msgs::Vector3 &dimensions) | tabletop_collision_map_processing::CollisionMapInterface | |
getClusterBoundingBox(const sensor_msgs::PointCloud2 &cluster, geometry_msgs::PoseStamped &pose_stamped, geometry_msgs::Vector3 &dimensions) | tabletop_collision_map_processing::CollisionMapInterface | |
getMeshFromDatabasePose(const household_objects_database_msgs::DatabaseModelPose &model_pose, arm_navigation_msgs::Shape &mesh) | tabletop_collision_map_processing::CollisionMapInterface | [private] |
getNextObjectName() | tabletop_collision_map_processing::CollisionMapInterface | [private] |
point_skip_num_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
priv_nh_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
processCollisionGeometryForBoundingBox(const object_manipulation_msgs::ClusterBoundingBox &box, std::string &collision_name) | tabletop_collision_map_processing::CollisionMapInterface | |
processCollisionGeometryForCluster(const sensor_msgs::PointCloud &cluster, std::string &collision_name, float collision_size=-1.0) | tabletop_collision_map_processing::CollisionMapInterface | |
processCollisionGeometryForObject(const household_objects_database_msgs::DatabaseModelPose &model_pose, std::string &collision_name) | tabletop_collision_map_processing::CollisionMapInterface | |
processCollisionGeometryForObjectAsBoundingBox(const household_objects_database_msgs::DatabaseModelPose &model_pose, std::string &collision_name) | tabletop_collision_map_processing::CollisionMapInterface | |
processCollisionGeometryForTable(const tabletop_object_detector::Table &table, std::string table_collision_name) | tabletop_collision_map_processing::CollisionMapInterface | |
removeCollisionModel(std::string collision_name) | tabletop_collision_map_processing::CollisionMapInterface | |
resetAttachedModels() | tabletop_collision_map_processing::CollisionMapInterface | |
resetCollisionId(int id=0) | tabletop_collision_map_processing::CollisionMapInterface | [inline] |
resetCollisionModels() | tabletop_collision_map_processing::CollisionMapInterface | |
root_nh_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |
table_thickness_ | tabletop_collision_map_processing::CollisionMapInterface | [private] |