00001 #ifndef KINECT_DISPLAY_
00002 #define KINECT_DISPLAY_
00003
00004 #include <XnCppWrapper.h>
00005
00006 void kinect_display_drawDepthMapGL(const xn::DepthMetaData& dmd,
00007 const xn::SceneMetaData& smd);
00008
00009 void kinect_display_drawSkeletonGL(xn::UserGenerator& userGenerator,
00010 xn::DepthGenerator& depthGenerator);
00011
00012 #endif