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#include "render_panel.h"
#include "ogre_tools/wx_ogre_render_window.h"
#include <boost/thread/mutex.hpp>
#include <boost/signals/trackable.hpp>
#include <vector>
#include <map>
#include "visualization_manager.h"
#include "display.h"
#include "display_wrapper.h"
#include <string>
#include "properties/forwards.h"
#include <wx/event.h>
#include <OGRE/OgreQuaternion.h>
#include <OGRE/OgreVector3.h>
#include <boost/bind.hpp>
#include <OGRE/OgreRoot.h>
#include <OGRE/OgreViewport.h>
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