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#include "map_display.h"
#include "rviz/visualization_manager.h"
#include "rviz/properties/property.h"
#include "rviz/properties/property_manager.h"
#include "rviz/frame_manager.h"
#include "rviz/validate_floats.h"
#include <tf/transform_listener.h>
#include <ogre_tools/grid.h>
#include <ros/ros.h>
#include <boost/bind.hpp>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreManualObject.h>
#include <OGRE/OgreMaterialManager.h>
#include <OGRE/OgreTextureManager.h>
Go to the source code of this file.
Namespaces | |
namespace | rviz |
Functions | |
bool | rviz::validateFloats (const nav_msgs::OccupancyGrid &msg) |