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#include "fps_view_controller.h"
#include "rviz/view_controller.h"
#include <OGRE/OgreVector3.h>
#include <OGRE/OgreQuaternion.h>
#include "rviz/viewport_mouse_event.h"
#include "rviz/visualization_manager.h"
#include <OGRE/OgreCamera.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreViewport.h>
#include <ogre_tools/shape.h>
#include <stdint.h>
#include <sstream>
Go to the source code of this file.
Namespaces | |
namespace | rviz |
Variables | |
static const float | rviz::PITCH_LIMIT_HIGH = Ogre::Math::HALF_PI - 0.001 |
static const float | rviz::PITCH_LIMIT_LOW = -Ogre::Math::HALF_PI + 0.001 |