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attachObject(std::string arm_name, sensor_msgs::PointCloud2 object_in_hand, std::string &collision_name) | InHandObjectModeler | [inline] |
callSegmentObjectInHand(std::string arm_name, sensor_msgs::PointCloud2 &object_in_hand) | InHandObjectModeler | [inline] |
collision_map_interface_ | InHandObjectModeler | [private] |
executeCB(const pr2_create_object_model::ModelObjectInHandGoalConstPtr &goal) | InHandObjectModeler | [inline] |
InHandObjectModeler(std::string name) | InHandObjectModeler | [inline] |
mech_interface_ | InHandObjectModeler | [private] |
model_object_action_server_ | InHandObjectModeler | [private] |
model_object_feedback_ | InHandObjectModeler | [private] |
model_object_result_ | InHandObjectModeler | [private] |
moveArmAway(std::string arm_name, geometry_msgs::Vector3Stamped clear_move) | InHandObjectModeler | [inline] |
moveArmIntoView(std::string arm_name, sensor_msgs::PointCloud2 object_in_hand, geometry_msgs::PoseStamped desired_pose) | InHandObjectModeler | [inline] |
pointHead(std::string arm_name) | InHandObjectModeler | [inline] |
priv_nh_ | InHandObjectModeler | [private] |
pub_cloud | InHandObjectModeler | [private] |
root_nh_ | InHandObjectModeler | [private] |
rotateObject(std::string arm_name, sensor_msgs::PointCloud2 &object_in_hand) | InHandObjectModeler | [inline] |
segment_object_service_name_ | InHandObjectModeler | [private] |
stereo_ | InHandObjectModeler | [private] |
turnArmInwards(std::string arm_name, sensor_msgs::PointCloud2 &object_in_hand) | InHandObjectModeler | [inline] |