bindT.hh File Reference

#include <functional>
#include <algorithm>
#include <OpenMesh/Core/Mesh/TriMeshT.hh>
#include <OpenMesh/Core/Utils/color_cast.hh>
#include <OpenMesh/Tools/Utils/GLConstAsString.hh>
#include <OpenMesh/Core/System/config.h>
#include <GL/glut.h>
#include <OpenSG/OSGGeometry.h>
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Namespaces

namespace  OpenMesh
namespace  OpenMesh::Kernel_OSG

Functions

template<typename Mesh >
bool OpenMesh::Kernel_OSG::bind (Mesh &_mesh, osg::GeometryPtr &_geo)
template<typename Mesh >
bool OpenMesh::Kernel_OSG::bind (osg::GeometryPtr &_geo, Mesh &_mesh)
bool OpenMesh::Kernel_OSG::type_is_valid (unsigned char _t)

Detailed Description

Bind an OpenMesh to a OpenSG geometry node. Be aware that due to this link the geometry node maybe modified. For instance triangle strips are converted to regular triangles.

Definition in file bindT.hh.

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openmesh
Author(s): Benjamin Pitzer
autogenerated on Fri Jan 11 12:10:42 2013