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00001 /* 00002 * Copyright (c) 2009, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #include "object_recognition_gui/object_recognition_display.h" 00031 #include "object_recognition_gui/object_recognition_rviz_ui.h" 00032 00033 #include <rviz/window_manager_interface.h> 00034 #include <rviz/render_panel.h> 00035 #include <rviz/visualization_manager.h> 00036 #include <rviz/properties/property.h> 00037 #include <rviz/properties/property_manager.h> 00038 00039 #include <OGRE/OgreRenderWindow.h> 00040 00041 namespace object_recognition_gui { 00042 00043 ObjectRecognitionDisplay::ObjectRecognitionDisplay( const std::string& name, rviz::VisualizationManager* manager ) : 00044 Display( name, manager ), 00045 object_recognition_ui_(0) 00046 { 00047 } 00048 00049 ObjectRecognitionDisplay::~ObjectRecognitionDisplay() 00050 { 00051 delete object_recognition_ui_; 00052 } 00053 00054 void ObjectRecognitionDisplay::onEnable() 00055 { 00056 object_recognition_ui_->startActionServer( update_nh_ ); 00057 } 00058 00059 void ObjectRecognitionDisplay::onDisable() 00060 { 00061 object_recognition_ui_->stopActionServer(); 00062 } 00063 00064 void ObjectRecognitionDisplay::update(float wall_dt, float ros_dt) 00065 { 00066 object_recognition_ui_->update(wall_dt, ros_dt); 00067 } 00068 00069 void ObjectRecognitionDisplay::createProperties() 00070 { 00071 if ( !object_recognition_ui_ ) 00072 { 00073 ROS_INFO( "Creating UI" ); 00074 object_recognition_ui_ = new ObjectRecognitionRvizUI(vis_manager_); 00075 } 00076 00077 rviz::BoolPropertyWPtr lPropertyW = property_manager_->createProperty<rviz::BoolProperty>( 00078 "Show Bounding Boxes", property_prefix_, 00079 boost::bind( &ObjectRecognitionRvizUI::getShowBoundingBoxes, object_recognition_ui_ ), 00080 boost::bind( &ObjectRecognitionRvizUI::showBoundingBoxes, object_recognition_ui_, _1 ), 00081 parent_category_, this ); 00082 //setPropertyHelpText(visual_enabled_property_, "Whether to show bounding boxes around all objects in the scene."); 00083 } 00084 00085 }