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object_recognition_gui::ObjectRecognitionRvizUI Member List

This is the complete list of members for object_recognition_gui::ObjectRecognitionRvizUI, including all inherited members.
accept_button_ObjectRecognitionFrame [protected]
acceptButtonClicked(wxCommandEvent &)object_recognition_gui::ObjectRecognitionRvizUI [protected, virtual]
acceptNewGoal()object_recognition_gui::ObjectRecognitionRvizUI [protected]
bottom_label_ObjectRecognitionFrame [protected]
cancel_button_ObjectRecognitionFrame [protected]
cancelButtonClicked(wxCommandEvent &)object_recognition_gui::ObjectRecognitionRvizUI [protected, virtual]
cleanupAndHide()object_recognition_gui::ObjectRecognitionRvizUI [protected]
createMaterials()object_recognition_gui::ObjectRecognitionRvizUI [protected]
createRenderPanel(rviz::VisualizationManager *visualization_manager)object_recognition_gui::ObjectRecognitionRvizUI [protected]
getShowBoundingBoxes()object_recognition_gui::ObjectRecognitionRvizUI
image_overlay_object_recognition_gui::ObjectRecognitionRvizUI [protected]
mesh_switchers_object_recognition_gui::ObjectRecognitionRvizUI [protected]
object_recognition_server_object_recognition_gui::ObjectRecognitionRvizUI [protected]
ObjectRecognitionFrame(wxWindow *parent, wxWindowID id=wxID_ANY, const wxString &title=wxT("Object Recognition Results"), const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxSize(656, 675), long style=wxCAPTION|wxFRAME_FLOAT_ON_PARENT|wxMINIMIZE_BOX|wxTAB_TRAVERSAL, const wxString &name=wxT("GripperClickWindow"))ObjectRecognitionFrame
ObjectRecognitionRvizUI(rviz::VisualizationManager *visualization_manager)object_recognition_gui::ObjectRecognitionRvizUI
onRenderWindowMouseEvents(wxMouseEvent &event)object_recognition_gui::ObjectRecognitionRvizUI
panel_ObjectRecognitionFrame [protected]
parseMeshes(const std::vector< object_recognition_gui::ModelHypothesisList > &model_hyp_list)object_recognition_gui::ObjectRecognitionRvizUI [protected]
preempt()object_recognition_gui::ObjectRecognitionRvizUI [protected]
ray_scene_query_object_recognition_gui::ObjectRecognitionRvizUI [protected]
render_panel_object_recognition_gui::ObjectRecognitionRvizUI [protected]
scene_manager_object_recognition_gui::ObjectRecognitionRvizUI [protected]
scene_root_object_recognition_gui::ObjectRecognitionRvizUI [protected]
showBoundingBoxes(bool show)object_recognition_gui::ObjectRecognitionRvizUI
startActionServer(ros::NodeHandle &node_handle)object_recognition_gui::ObjectRecognitionRvizUI
stopActionServer()object_recognition_gui::ObjectRecognitionRvizUI
update(float wall_dt, float ros_dt)object_recognition_gui::ObjectRecognitionRvizUI
~ObjectRecognitionFrame()ObjectRecognitionFrame
~ObjectRecognitionRvizUI()object_recognition_gui::ObjectRecognitionRvizUI [virtual]
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object_recognition_gui
Author(s): David Gossow
autogenerated on Tue Mar 5 13:49:30 2013