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00001 package edu.tum.cs.ias.knowrob.vis.items; 00002 00003 import javax.vecmath.Matrix4d; 00004 import javax.vecmath.Vector3d; 00005 00006 import edu.tum.cs.ias.knowrob.vis.Canvas; 00007 00008 public class Table extends Item { 00009 00010 00011 public Table(float m00, float m01, float m02, float m03, float m10, 00012 float m11, float m12, float m13, float m20, float m21, float m22, 00013 float m23, float m30, float m31, float m32, float m33, float xdim, 00014 float ydim, float zdim) { 00015 00016 super(m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, 00017 m32, m33, xdim, ydim, zdim); 00018 } 00019 public Table(Matrix4d pose, Vector3d dim){ 00020 super(pose, dim); 00021 } 00022 00023 00024 @Override 00025 public void drawIt(Canvas c) { 00026 00027 // draw legs 00028 float depth = xdim; 00029 float width = ydim; 00030 float height= zdim; 00031 00032 float legs = 0.05f; 00033 float ttop = 0.02f; 00034 00035 c.translate(0, 0, 0.5f*height); 00036 c.box(depth, width, -ttop); 00037 00038 c.translate( 0.45f*depth, 0.45f*width, -0.5f*height); c.box(-legs, legs, height); 00039 c.translate(-0.9f*depth, 0, 0); c.box(-legs, legs, height); 00040 c.translate( 0, -0.9f*width, 0); c.box(-legs, legs, height); 00041 c.translate( 0.9f*depth, 0, 0); c.box(-legs, legs, height); 00042 00043 } 00044 00045 }