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00001 package edu.tum.cs.ias.knowrob.vis.items; 00002 00003 import javax.vecmath.Matrix4d; 00004 import javax.vecmath.Vector3d; 00005 00006 import edu.tum.cs.ias.knowrob.vis.Canvas; 00007 00008 public class Chair extends Item { 00009 00010 private final static float LEG_DIM = 0.05f; 00011 private final static float SEAT_DIM = 0.02f; 00012 00013 00014 public Chair(float m00, float m01, float m02, float m03, float m10, 00015 float m11, float m12, float m13, float m20, float m21, float m22, 00016 float m23, float m30, float m31, float m32, float m33, float xdim, 00017 float ydim, float zdim) { 00018 00019 super(m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, 00020 m32, m33, xdim, ydim, zdim); 00021 } 00022 00023 public Chair(Matrix4d pose, Vector3d dim){ 00024 super(pose, dim); 00025 } 00026 00027 @Override 00028 public void drawIt(Canvas c) { 00029 00030 c.box(xdim, ydim, SEAT_DIM); 00031 00032 // frontside legs 00033 c.translate(xdim/2 - LEG_DIM, ydim/2-LEG_DIM, -zdim/4); c.box(LEG_DIM, LEG_DIM, zdim/2); 00034 c.translate(0 ,-(ydim - 2*LEG_DIM), 0); c.box(LEG_DIM, LEG_DIM, zdim/2); 00035 00036 // backside legs 00037 c.translate(- (xdim - 2*LEG_DIM),0, zdim/4); c.box(LEG_DIM, LEG_DIM, zdim); 00038 c.translate(0, ydim - 2*LEG_DIM, 0); c.box(LEG_DIM, LEG_DIM, zdim); 00039 00040 // back rest 00041 c.translate(0.0f, - (ydim/2 - LEG_DIM), 0.75f * zdim/2); c.box(SEAT_DIM,ydim, zdim/4); 00042 00043 } 00044 00045 }