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collision_space::EnvironmentModelBullet Member List

This is the complete list of members for collision_space::EnvironmentModelBullet, including all inherited members.
addObject(const std::string &ns, shapes::StaticShape *shape)collision_space::EnvironmentModelBullet [virtual]
addObject(const std::string &ns, shapes::Shape *shape, const btTransform &pose)collision_space::EnvironmentModelBullet [virtual]
addObjects(const std::string &ns, const std::vector< shapes::Shape * > &shapes, const std::vector< btTransform > &poses)collision_space::EnvironmentModelBullet [virtual]
allowed_contact_map_collision_space::EnvironmentModel [protected]
allowed_contacts_collision_space::EnvironmentModel [protected]
AllowedContactMap typedefcollision_space::EnvironmentModel
altered_collision_matrix_collision_space::EnvironmentModel [protected]
altered_link_padding_map_collision_space::EnvironmentModel [protected]
ATTACHED enum valuecollision_space::EnvironmentModel
BodyType enum namecollision_space::EnvironmentModel
clearAllowedContacts()collision_space::EnvironmentModel [inline]
clearObjects(void)collision_space::EnvironmentModelBullet [virtual]
clearObjects(const std::string &ns)collision_space::EnvironmentModelBullet [virtual]
clone(void) const collision_space::EnvironmentModelBullet [virtual]
createCollisionBody(const shapes::Shape *shape, double scale, double padding)collision_space::EnvironmentModelBullet [protected]
createCollisionBody(const shapes::StaticShape *shape)collision_space::EnvironmentModelBullet [protected]
default_collision_matrix_collision_space::EnvironmentModel [protected]
default_link_padding_map_collision_space::EnvironmentModel [protected]
default_robot_padding_collision_space::EnvironmentModel [protected]
EnvironmentModel(void)collision_space::EnvironmentModel [inline]
EnvironmentModelBullet(void)collision_space::EnvironmentModelBullet [inline]
freeMemory(void)collision_space::EnvironmentModelBullet [protected]
getAllCollisionContacts(std::vector< Contact > &contacts, unsigned int num_per_contact=1) const =0collision_space::EnvironmentModel [pure virtual]
getAllowedContacts() const collision_space::EnvironmentModel
getAttachedBodies(void) const collision_space::EnvironmentModelBullet [virtual]
getAttachedBodyPoses(std::map< std::string, std::vector< btTransform > > &pose_map) const =0collision_space::EnvironmentModel [pure virtual]
getCollisionContacts(const std::vector< AllowedContact > &allowedContacts, std::vector< Contact > &contacts, unsigned int max_count=1)collision_space::EnvironmentModelBullet [virtual]
collision_space::EnvironmentModel::getCollisionContacts(std::vector< Contact > &contacts, unsigned int max_total=1, unsigned int max_per_pair=1) const =0collision_space::EnvironmentModel [pure virtual]
getCurrentAllowedCollisionMatrix() const collision_space::EnvironmentModel
getCurrentLinkPadding(std::string name) const collision_space::EnvironmentModel
getCurrentLinkPaddingMap() const collision_space::EnvironmentModel
getDefaultAllowedCollisionMatrix() const collision_space::EnvironmentModel
getDefaultLinkPaddingMap() const collision_space::EnvironmentModel
getObjects(void) const collision_space::EnvironmentModel
getRobotModel(void) const collision_space::EnvironmentModel
getRobotPadding(void) const collision_space::EnvironmentModel
getRobotScale(void) const collision_space::EnvironmentModel
getVerbose(void) const collision_space::EnvironmentModel
hasObject(const std::string &ns) const =0collision_space::EnvironmentModel [pure virtual]
isCollision(void)collision_space::EnvironmentModelBullet [virtual]
collision_space::EnvironmentModel::isCollision(void) const =0collision_space::EnvironmentModel [pure virtual]
isEnvironmentCollision(void) const =0collision_space::EnvironmentModel [pure virtual]
isSelfCollision(void)collision_space::EnvironmentModelBullet [virtual]
collision_space::EnvironmentModel::isSelfCollision(void) const =0collision_space::EnvironmentModel [pure virtual]
LINK enum valuecollision_space::EnvironmentModel
lock(void) const collision_space::EnvironmentModel
lock_collision_space::EnvironmentModel [mutable, protected]
m_configcollision_space::EnvironmentModelBullet [protected]
m_genericCollisionFilterCallbackcollision_space::EnvironmentModelBullet [protected]
m_modelGeomcollision_space::EnvironmentModelBullet [protected]
m_obstaclescollision_space::EnvironmentModelBullet [protected]
m_selfCollisionFilterCallbackcollision_space::EnvironmentModelBullet [protected]
m_worldcollision_space::EnvironmentModelBullet [protected]
OBJECT enum valuecollision_space::EnvironmentModel
objects_collision_space::EnvironmentModel [protected]
removeCollidingObjects(const shapes::StaticShape *shape)collision_space::EnvironmentModelBullet [virtual]
removeCollidingObjects(const shapes::Shape *shape, const btTransform &pose)collision_space::EnvironmentModelBullet [virtual]
revertAlteredCollisionMatrix()collision_space::EnvironmentModel [virtual]
revertAlteredLinkPadding()collision_space::EnvironmentModel [virtual]
robot_model_collision_space::EnvironmentModel [protected]
robot_scale_collision_space::EnvironmentModel [protected]
setAllowedContacts(const std::vector< AllowedContact > &allowed_contacts)collision_space::EnvironmentModel [virtual]
setAlteredCollisionMatrix(const AllowedCollisionMatrix &acm)collision_space::EnvironmentModel [virtual]
setAlteredLinkPadding(const std::map< std::string, double > &link_padding_map)collision_space::EnvironmentModel [virtual]
setCollisionCheck(const std::string &link, bool state)collision_space::EnvironmentModelBullet [virtual]
setCollisionCheckAll(bool state)collision_space::EnvironmentModelBullet
setCollisionCheckLinks(const std::vector< std::string > &links, bool state)collision_space::EnvironmentModelBullet
setCollisionCheckOnlyLinks(const std::vector< std::string > &links, bool state)collision_space::EnvironmentModelBullet
setRobotModel(const boost::shared_ptr< const planning_models::KinematicModel > &model, const std::vector< std::string > &links, const std::map< std::string, double > &link_padding_map, double default_padding=0.0, double scale=1.0)collision_space::EnvironmentModelBullet [virtual]
collision_space::EnvironmentModel::setRobotModel(const planning_models::KinematicModel *model, const AllowedCollisionMatrix &acm, const std::map< std::string, double > &link_padding_map, double default_padding=0.0, double scale=1.0)collision_space::EnvironmentModel [virtual]
setVerbose(bool verbose)collision_space::EnvironmentModel
unlock(void) const collision_space::EnvironmentModel
updateAttachedBodies(void)collision_space::EnvironmentModelBullet [virtual]
updateRobotModel(void)collision_space::EnvironmentModelBullet [virtual]
collision_space::EnvironmentModel::updateRobotModel(const planning_models::KinematicState *state)=0collision_space::EnvironmentModel [pure virtual]
use_altered_collision_matrix_collision_space::EnvironmentModel [protected]
use_altered_link_padding_map_collision_space::EnvironmentModel [protected]
verbose_collision_space::EnvironmentModel [protected]
~EnvironmentModel(void)collision_space::EnvironmentModel [inline, virtual]
~EnvironmentModelBullet(void)collision_space::EnvironmentModelBullet [inline, virtual]
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collision_space
Author(s): Ioan Sucan/isucan@willowgarage.com
autogenerated on Fri Mar 1 14:16:48 2013