collision_checking::CollisionMesh< OBB > Member List
This is the complete list of members for
collision_checking::CollisionMesh< OBB >, including all inherited members.
aabb | collision_checking::CollisionGeom | |
applyTransform(const btTransform &pose, bool refit=true, bool bottomup=true) | collision_checking::CollisionMesh< OBB > | [inline, virtual] |
ccd | collision_checking::CollisionGeom | |
collide(CollisionGeom *other, int num_max_contacts=0) | collision_checking::CollisionMesh< OBB > | [inline, virtual] |
CollisionGeom() | collision_checking::CollisionGeom | [inline] |
CollisionMesh() | collision_checking::CollisionMesh< OBB > | [inline, private] |
computeAABB() | collision_checking::CollisionMesh< OBB > | [inline, virtual] |
makeBox(double a, double b, double c) | collision_checking::CollisionMesh< OBB > | [friend] |
makeCylinder(double r, double h, unsigned int tot) | collision_checking::CollisionMesh< OBB > | [friend] |
makeMesh(const std::vector< Vec3f > &points, const std::vector< Triangle > &tri_indices) | collision_checking::CollisionMesh< OBB > | [friend] |
makeSphere(double r, unsigned int seg, unsigned int ring) | collision_checking::CollisionMesh< OBB > | [friend] |
model | collision_checking::CollisionMesh< OBB > | |
t1 | collision_checking::CollisionGeom | |
t2 | collision_checking::CollisionGeom | |
~CollisionGeom() | collision_checking::CollisionGeom | [inline, virtual] |