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rss.h File Reference

#include "collision_checking/BVH_defs.h"
#include "collision_checking/vec_3f.h"
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Classes

class  collision_checking::RSS

Namespaces

namespace  collision_checking
 

Main namespace.


Functions

BVH_REAL collision_checking::distance (const Vec3f R0[3], const Vec3f &T0, const RSS &b1, const RSS &b2, Vec3f *P=NULL, Vec3f *Q=NULL)
 distance between two RSS bounding volumes P and Q (optional return values) are the closest points in the rectangles, not the RSS. But the direction P - Q is the correct direction for cloest points Notice that P and Q are both in the local frame of the first RSS (not global frame and not even the local frame of object 1)
bool collision_checking::overlap (const Vec3f R0[3], const Vec3f &T0, const RSS &b1, const RSS &b2)
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collision_checking
Author(s): Jia Pan, Dinesh Manocha (UNC, Chapel Hill)
autogenerated on Fri Mar 1 14:56:57 2013