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grabcut3d_object_segmenter.cpp File Reference

#include "bosch_object_segmentation_gui/grabcut3d_object_segmenter.h"
#include "grabcut_3d/grabcut_3d.h"
Include dependency graph for grabcut3d_object_segmenter.cpp:

Go to the source code of this file.

Namespaces

namespace  bosch_object_segmentation_gui

Functions

static void bosch_object_segmentation_gui::binaryMaskFromGCMask (const Mat &_gc_mask, Mat &_bin_mask)

Variables

static const Scalar bosch_object_segmentation_gui::BK = Scalar(0,0,0)
static const Scalar bosch_object_segmentation_gui::BL = Scalar(255,0,0)
const int bosch_object_segmentation_gui::DEFAULT_RECT_SCALE_FACTOR = 2
static const int bosch_object_segmentation_gui::DOT_RADIUS = 2
static const Scalar bosch_object_segmentation_gui::GR = Scalar(0,255,0)
static const Scalar bosch_object_segmentation_gui::GY = Scalar(128,128,128)
static const Scalar bosch_object_segmentation_gui::LB = Scalar(255,255,160)
static const int bosch_object_segmentation_gui::LINE_THICKNESS = -1
static const Scalar bosch_object_segmentation_gui::PK = Scalar(230,130,255)
static const Scalar bosch_object_segmentation_gui::RD = Scalar(0,0,255)
static const Scalar bosch_object_segmentation_gui::WH = Scalar(255,255,255)
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bosch_object_segmentation_gui
Author(s): Benjamin Pitzer
autogenerated on Tue Mar 5 13:41:17 2013