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#include "bosch_object_segmentation_gui/grabcut3d_object_segmenter.h"
#include "grabcut_3d/grabcut_3d.h"
Go to the source code of this file.
Namespaces | |
namespace | bosch_object_segmentation_gui |
Functions | |
static void | bosch_object_segmentation_gui::binaryMaskFromGCMask (const Mat &_gc_mask, Mat &_bin_mask) |
Variables | |
static const Scalar | bosch_object_segmentation_gui::BK = Scalar(0,0,0) |
static const Scalar | bosch_object_segmentation_gui::BL = Scalar(255,0,0) |
const int | bosch_object_segmentation_gui::DEFAULT_RECT_SCALE_FACTOR = 2 |
static const int | bosch_object_segmentation_gui::DOT_RADIUS = 2 |
static const Scalar | bosch_object_segmentation_gui::GR = Scalar(0,255,0) |
static const Scalar | bosch_object_segmentation_gui::GY = Scalar(128,128,128) |
static const Scalar | bosch_object_segmentation_gui::LB = Scalar(255,255,160) |
static const int | bosch_object_segmentation_gui::LINE_THICKNESS = -1 |
static const Scalar | bosch_object_segmentation_gui::PK = Scalar(230,130,255) |
static const Scalar | bosch_object_segmentation_gui::RD = Scalar(0,0,255) |
static const Scalar | bosch_object_segmentation_gui::WH = Scalar(255,255,255) |