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00001 /* -*- mode: C++ -*- 00002 * 00003 * Base class for finite state machine events 00004 * 00005 * Copyright (C) 2007, 2010, Austin Robot Technology 00006 * 00007 * License: Modified BSD Software License Agreement 00008 * 00009 * $Id: FSMevent.h 435 2010-08-20 15:24:22Z jack.oquin $ 00010 * 00011 * Author: Jack O'Quin 00012 */ 00013 00014 #ifndef __FSM_EVENT_H__ 00015 #define __FSM_EVENT_H__ 00016 00017 class FSMevent 00018 { 00019 public: 00020 // Events in this base class are just for example. They will be 00021 // overloaded by each real FSM definition. Since event_t in the 00022 // subclasses differs from this, methods with event_t parameters 00023 // cannot be inherited from FSMevent. 00024 typedef enum 00025 { 00026 Done, // stop the FSM 00027 None, // Null event 00028 N_events // total number of events 00029 } event_t; 00030 00031 // return name of each event as a C string 00032 const char *Name() 00033 { 00034 static const char *event_name[N_events] = 00035 { 00036 "Done", 00037 "None", 00038 }; 00039 return event_name[event]; 00040 } 00041 00042 FSMevent() 00043 { 00044 this->event = None; 00045 } 00046 00047 void operator=(const FSMevent &newval) 00048 { 00049 this->event = newval.event; 00050 } 00051 00052 bool operator==(const FSMevent compare) 00053 { 00054 return this->event == compare.event; 00055 } 00056 00057 bool operator!=(const FSMevent compare) 00058 { 00059 return this->event != compare.event; 00060 } 00061 00062 private: 00063 event_t event; 00064 }; 00065 00066 #endif // __FSM_EVENT_H__