VoxelGrid Class Reference

A 3D grid sturcture that stores points as an integer array. X and Y index the array and Z selects which bit of the integer is used giving a limit of 16 vertical cells. More...

#include <voxel_grid.h>


Detailed Description

A 3D grid sturcture that stores points as an integer array. X and Y index the array and Z selects which bit of the integer is used giving a limit of 16 vertical cells.


The documentation for this class was generated from the following file:
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voxel_grid
Author(s): Eitan Marder-Eppstein, Eric Berger
autogenerated on Fri Jan 11 10:10:07 2013