FaceIterator typedef | vcg::tri::UpdateTexture< ComputeMeshType > | |
FacePointer typedef | vcg::tri::UpdateTexture< ComputeMeshType > | |
FaceType typedef | vcg::tri::UpdateTexture< ComputeMeshType > | |
MeshType typedef | vcg::tri::UpdateTexture< ComputeMeshType > | |
ScalarType typedef | vcg::tri::UpdateTexture< ComputeMeshType > | |
VertexIterator typedef | vcg::tri::UpdateTexture< ComputeMeshType > | |
VertexPointer typedef | vcg::tri::UpdateTexture< ComputeMeshType > | |
VertexType typedef | vcg::tri::UpdateTexture< ComputeMeshType > | |
WedgeTexFromCamera(ComputeMeshType &m, Plane3< ScalarType > &pl) | vcg::tri::UpdateTexture< ComputeMeshType > | [inline, static] |
WedgeTexFromPlanar(ComputeMeshType &m, Plane3< ScalarType > &pl) | vcg::tri::UpdateTexture< ComputeMeshType > | [inline, static] |
WedgeTexRemoveNull(ComputeMeshType &m, const std::string &texturename) | vcg::tri::UpdateTexture< ComputeMeshType > | [inline, static] |