, including all inherited members.
_bbox | vcg::tri::TrivialWalker< MeshType, VolumeType > | [protected] |
_current_slice | vcg::tri::TrivialWalker< MeshType, VolumeType > | [protected] |
_mesh | vcg::tri::TrivialWalker< MeshType, VolumeType > | [protected] |
_slice_dimension | vcg::tri::TrivialWalker< MeshType, VolumeType > | [protected] |
_thr | vcg::tri::TrivialWalker< MeshType, VolumeType > | [protected] |
_volume | vcg::tri::TrivialWalker< MeshType, VolumeType > | [protected] |
_x_cs | vcg::tri::TrivialWalker< MeshType, VolumeType > | [protected] |
_x_ns | vcg::tri::TrivialWalker< MeshType, VolumeType > | [protected] |
_y_cs | vcg::tri::TrivialWalker< MeshType, VolumeType > | [protected] |
_z_cs | vcg::tri::TrivialWalker< MeshType, VolumeType > | [protected] |
_z_ns | vcg::tri::TrivialWalker< MeshType, VolumeType > | [protected] |
Begin() | vcg::tri::TrivialWalker< MeshType, VolumeType > | [inline, protected] |
BuildMesh(MeshType &mesh, VolumeType &volume, EXTRACTOR_TYPE &extractor, const float threshold, vcg::CallBackPos *cb=0) | vcg::tri::TrivialWalker< MeshType, VolumeType > | [inline] |
Exist(const vcg::Point3i &p0, const vcg::Point3i &p1, VertexPointer &v) | vcg::tri::TrivialWalker< MeshType, VolumeType > | [inline] |
GetXIntercept(const vcg::Point3i &p1, const vcg::Point3i &p2, VertexPointer &v) | vcg::tri::TrivialWalker< MeshType, VolumeType > | [inline] |
GetYIntercept(const vcg::Point3i &p1, const vcg::Point3i &p2, VertexPointer &v) | vcg::tri::TrivialWalker< MeshType, VolumeType > | [inline] |
GetZIntercept(const vcg::Point3i &p1, const vcg::Point3i &p2, VertexPointer &v) | vcg::tri::TrivialWalker< MeshType, VolumeType > | [inline] |
Init(VolumeType &volume) | vcg::tri::TrivialWalker< MeshType, VolumeType > | [inline] |
NextSlice() | vcg::tri::TrivialWalker< MeshType, VolumeType > | [inline, protected] |
ScalarType typedef | vcg::tri::TrivialWalker< MeshType, VolumeType > | [private] |
V(int pi, int pj, int pk) | vcg::tri::TrivialWalker< MeshType, VolumeType > | [inline] |
VertexIndex typedef | vcg::tri::TrivialWalker< MeshType, VolumeType > | [private] |
VertexPointer typedef | vcg::tri::TrivialWalker< MeshType, VolumeType > | [private] |
~TrivialWalker() | vcg::tri::TrivialWalker< MeshType, VolumeType > | [inline] |