, including all inherited members.
_priority | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [protected] |
AV0() | vcg::tri::EdgeCollapse< TriMeshType > | [inline, static] |
AV01() | vcg::tri::EdgeCollapse< TriMeshType > | [inline, static] |
AV1() | vcg::tri::EdgeCollapse< TriMeshType > | [inline, static] |
ComputePriority() | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [inline, virtual] |
CoordType typedef | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [protected] |
DoCollapse(TriMeshType &m, EdgeType &c, const Point3< ScalarType > &p) | vcg::tri::EdgeCollapse< TriMeshType > | [inline] |
EdgeCollapse() | vcg::tri::EdgeCollapse< TriMeshType > | [inline] |
EdgeType typedef | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [protected] |
EdgeVec typedef | vcg::tri::EdgeCollapse< TriMeshType > | |
Execute(TriMeshType &m) | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [inline] |
vcg::LocalModification::Execute(MeshType &m)=0 | vcg::LocalModification< MeshType > | [pure virtual] |
FaceContainer typedef | vcg::tri::EdgeCollapse< TriMeshType > | |
FaceIterator typedef | vcg::tri::EdgeCollapse< TriMeshType > | |
FaceType typedef | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [protected] |
FindSets(EdgeType &p) | vcg::tri::EdgeCollapse< TriMeshType > | [inline] |
GlobalMark() | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [inline, protected, static] |
HeapElem typedef | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [protected] |
HeapSimplexRatio() | vcg::LocalModification< MeshType > | [inline, static] |
HeapType typedef | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [protected] |
Info(TriMeshType &m) | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [inline, virtual] |
vcg::LocalModification::Info(MeshType &) | vcg::LocalModification< MeshType > | [inline, virtual] |
Init(TriMeshType &m, HeapType &h_ret) | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [inline, static] |
vcg::LocalModification::Init(MeshType &m, HeapType &) | vcg::LocalModification< MeshType > | [static] |
IsFeasible() | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [inline, virtual] |
IsOfType() | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [inline, virtual] |
IsSymmetric() | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [inline, static] |
IsUpToDate() | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [inline, virtual] |
LinkConditions(EdgeType pos) | vcg::tri::EdgeCollapse< TriMeshType > | [inline] |
LinkConditionsOld(EdgeType pos) | vcg::tri::EdgeCollapse< TriMeshType > | [inline] |
localMark | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [protected] |
LocalModification() | vcg::LocalModification< MeshType > | [inline] |
mt | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [protected] |
pos | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [protected] |
Priority() const | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [inline, virtual] |
ScalarType typedef | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [protected] |
TriEdgeCollapse() | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [inline] |
TriEdgeCollapse(const EdgeType &p, int mark) | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [inline] |
TriMeshType typedef | vcg::tri::EdgeCollapse< TriMeshType > | |
UpdateHeap(HeapType &h_ret) | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [inline] |
vcg::LocalModification::UpdateHeap(HeapType &)=0 | vcg::LocalModification< MeshType > | [pure virtual] |
VertContainer typedef | vcg::tri::EdgeCollapse< TriMeshType > | |
VertexIterator typedef | vcg::tri::EdgeCollapse< TriMeshType > | |
VertexPointer typedef | vcg::tri::EdgeCollapse< TriMeshType > | |
VertexType typedef | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [protected] |
VFI typedef | vcg::tri::EdgeCollapse< TriMeshType > | |
VFIVec typedef | vcg::tri::EdgeCollapse< TriMeshType > | |
~EdgeCollapse() | vcg::tri::EdgeCollapse< TriMeshType > | [inline] |
~LocalModification() | vcg::LocalModification< MeshType > | [inline, virtual] |
~TriEdgeCollapse() | vcg::tri::TriEdgeCollapse< TriMeshType, MYTYPE > | [inline] |