vcg::tri::Pivot< MESH > Member List
This is the complete list of members for
vcg::tri::Pivot< MESH >, including all inherited members.
addFace() | vcg::tri::Pivot< MESH > | [inline] |
addFace(int a, int b, int c) | vcg::tri::Pivot< MESH > | [inline, private] |
angle(Point3f p, Point3f q, Point3f &axis) | vcg::tri::Pivot< MESH > | [inline, private] |
box | vcg::tri::Pivot< MESH > | |
checkHinge(int v0, int v1) | vcg::tri::Pivot< MESH > | [inline, private] |
crease | vcg::tri::Pivot< MESH > | |
deads | vcg::tri::Pivot< MESH > | |
distance(int v0, int v1, Point3f ¢er) | vcg::tri::Pivot< MESH > | [inline, private] |
findSphere(Point3f &p0, Point3f &p1, Point3f &p2, Point3f ¢er) | vcg::tri::Pivot< MESH > | [inline, private] |
front | vcg::tri::Pivot< MESH > | |
getInSphere(vcg::Point3f &p, float distance, std::vector< int > &results, std::vector< float > &dists) | vcg::tri::Pivot< MESH > | [inline, private] |
grid | vcg::tri::Pivot< MESH > | |
intersect(int v0, int v1, Point3f ¢er) | vcg::tri::Pivot< MESH > | [inline, private] |
killHinge(std::list< Hinge >::iterator e) | vcg::tri::Pivot< MESH > | [inline, private] |
mesh | vcg::tri::Pivot< MESH > | |
mindist | vcg::tri::Pivot< MESH > | |
moveBack(std::list< Hinge >::iterator e) | vcg::tri::Pivot< MESH > | [inline, private] |
moveFront(std::list< Hinge >::iterator e) | vcg::tri::Pivot< MESH > | [inline, private] |
nb | vcg::tri::Pivot< MESH > | |
newHinge(Hinge e) | vcg::tri::Pivot< MESH > | [inline, private] |
Pivot(MESH &_mesh, float _radius, float _mindist=0.05, float _crease=-0.5) | vcg::tri::Pivot< MESH > | [inline] |
pivot(Hinge &Hinge, int &candidate, Point3f &end_pivot, std::vector< int > &targets) | vcg::tri::Pivot< MESH > | [inline] |
Pivot::cluster(int v) | vcg::tri::Pivot< MESH > | [inline, private] |
Pivot::detach(int v) | vcg::tri::Pivot< MESH > | [inline, private] |
Pivot::glue(std::list< Hinge >::iterator a, std::list< Hinge >::iterator b) | vcg::tri::Pivot< MESH > | [inline, private] |
Pivot::trovamiunnome(std::list< Hinge >::iterator e) | vcg::tri::Pivot< MESH > | [inline, private] |
radius | vcg::tri::Pivot< MESH > | |
seed(bool outside=true, int start=-1) | vcg::tri::Pivot< MESH > | [inline] |
StaticGrid typedef | vcg::tri::Pivot< MESH > | |
touches(int v, std::list< Hinge >::iterator e) | vcg::tri::Pivot< MESH > | [inline, private] |