vcg::tri::FourPCS< MeshType > Member List

This is the complete list of members for vcg::tri::FourPCS< MeshType >, including all inherited members.
Align(int L, vcg::Matrix44f &result, AACb *cb=NULL)vcg::tri::FourPCS< MeshType > [inline]
allTrvcg::tri::FourPCS< MeshType >
Bvcg::tri::FourPCS< MeshType > [private]
Banglevcg::tri::FourPCS< MeshType > [private]
basesvcg::tri::FourPCS< MeshType > [private]
ComputeR1R2(ScalarType d1, ScalarType d2)vcg::tri::FourPCS< MeshType > [inline, private]
CoordType typedefvcg::tri::FourPCS< MeshType >
dbvcg::tri::FourPCS< MeshType >
EvaluateAlignment(CandiType &fp)vcg::tri::FourPCS< MeshType > [inline, private]
EvaluateSample(CandiType &fp, CoordType &tp, CoordType &np, const float &angle)vcg::tri::FourPCS< MeshType > [inline, private]
ExtBvcg::tri::FourPCS< MeshType > [private]
FindCongruent()vcg::tri::FourPCS< MeshType > [inline, private]
FinishDebug()vcg::tri::FourPCS< MeshType > [inline]
FourPoints typedefvcg::tri::FourPCS< MeshType >
GridType typedefvcg::tri::FourPCS< MeshType >
Init(MeshType &_P, MeshType &_Q)vcg::tri::FourPCS< MeshType > [inline]
InitDebug(const char *name1, const char *name2)vcg::tri::FourPCS< MeshType > [inline]
IntersectionLineLine(const CoordType &x1, const CoordType &x2, const CoordType &x3, const CoordType &x4, CoordType &x)vcg::tri::FourPCS< MeshType > [inline, private]
Invrvcg::tri::FourPCS< MeshType > [private]
IsTransfCongruent(FourPoints fp, vcg::Matrix44< ScalarType > &mat, float &trerr)vcg::tri::FourPCS< MeshType > [inline, private]
iwinnervcg::tri::FourPCS< MeshType > [private]
mapsubvcg::tri::FourPCS< MeshType > [private]
n_basevcg::tri::FourPCS< MeshType >
namemesh1vcg::tri::FourPCS< MeshType >
namemesh2vcg::tri::FourPCS< MeshType >
Pvcg::tri::FourPCS< MeshType > [private]
prsvcg::tri::FourPCS< MeshType >
Qvcg::tri::FourPCS< MeshType > [private]
r1vcg::tri::FourPCS< MeshType > [private]
R1vcg::tri::FourPCS< MeshType > [private]
r2vcg::tri::FourPCS< MeshType > [private]
radiusvcg::tri::FourPCS< MeshType > [private]
ScalarType typedefvcg::tri::FourPCS< MeshType >
SelectCoplanarBase()vcg::tri::FourPCS< MeshType > [inline, private]
sidevcg::tri::FourPCS< MeshType > [private]
subsetPvcg::tri::FourPCS< MeshType > [private]
TestAlignment(CandiType &fp)vcg::tri::FourPCS< MeshType > [inline, private]
Uvcg::tri::FourPCS< MeshType > [private]
ugridvcg::tri::FourPCS< MeshType > [private]
ugridPvcg::tri::FourPCS< MeshType > [private]
ugridQvcg::tri::FourPCS< MeshType > [private]
VertexIterator typedefvcg::tri::FourPCS< MeshType >
VertexType typedefvcg::tri::FourPCS< MeshType >
winnervcg::tri::FourPCS< MeshType > [private]
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:23:31 2013