, including all inherited members.
Box3Type typedef | vcg::tri::Clean< CleanMeshType > | |
ConnectedComponents(MeshType &m, std::vector< std::pair< int, FacePointer > > &CCV) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
ConstFaceIterator typedef | vcg::tri::Clean< CleanMeshType > | |
ConstVertexIterator typedef | vcg::tri::Clean< CleanMeshType > | |
CountBitLargePolygons(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountBitPolygons(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountBitQuads(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountBitTris(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountConnectedComponents(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountEdges(MeshType &m, int &count_e, int &boundary_e) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountHoles(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountNonManifoldEdgeFF(MeshType &m, bool SelectFlag=false) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
CountNonManifoldVertexFF(MeshType &m, bool selectVert=true) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
FaceContainer typedef | vcg::tri::Clean< CleanMeshType > | |
FaceIterator typedef | vcg::tri::Clean< CleanMeshType > | |
FacePointer typedef | vcg::tri::Clean< CleanMeshType > | |
FaceType typedef | vcg::tri::Clean< CleanMeshType > | |
FlipMesh(MeshType &m, bool selected=false) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
HasConsistentEdges(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
HasConsistentPerFaceFauxFlag(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
HasConsistentPerWedgeTexCoord(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
HasZeroTexCoordFace(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsBitPolygonal(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsBitQuadOnly(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsBitTriOnly(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsBitTriQuadOnly(const MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsFFAdjacencyConsistent(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsOrientedMesh(MeshType &m, bool &Oriented, bool &Orientable) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsRegularMesh(MeshType &m, bool &Regular, bool &Semiregular) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
IsSizeConsistent(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
MergeCloseVertex(MeshType &m, const ScalarType radius) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
MeshGenus(MeshType &m, int numholes, int numcomponents, int count_e) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
MeshType typedef | vcg::tri::Clean< CleanMeshType > | |
Point3x typedef | vcg::tri::Clean< CleanMeshType > | |
RemoveDegenerateFace(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveDegenerateVertex(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveDuplicateFace(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveDuplicateVertex(MeshType &m, bool RemoveDegenerateFlag=true) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveFaceFoldByFlip(MeshType &m, float normalThresholdDeg=175, bool repeat=true) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveFaceOutOfRangeArea(MeshType &m, ScalarType MinAreaThr=0, ScalarType MaxAreaThr=(std::numeric_limits< ScalarType >::max)()) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveFaceOutOfRangeAreaSel(MeshType &m, ScalarType MinAreaThr=0, ScalarType MaxAreaThr=(std::numeric_limits< ScalarType >::max)()) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveNonManifoldFace(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveNonManifoldVertex(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveSmallConnectedComponentsDiameter(MeshType &m, ScalarType maxDiameter) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveSmallConnectedComponentsSize(MeshType &m, int maxCCSize) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveTVertexByCollapse(MeshType &m, float threshold=40, bool repeat=true) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveTVertexByFlip(MeshType &m, float threshold=40, bool repeat=true) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveUnreferencedVertex(MeshType &m, bool DeleteVertexFlag=true) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
RemoveZeroAreaFace(MeshType &m) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
ScalarType typedef | vcg::tri::Clean< CleanMeshType > | |
SelfIntersections(MeshType &m, std::vector< FaceType * > &ret) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
TestIntersection(FaceType *f0, FaceType *f1) | vcg::tri::Clean< CleanMeshType > | [inline, static] |
TriMeshGrid typedef | vcg::tri::Clean< CleanMeshType > | |
VertexIterator typedef | vcg::tri::Clean< CleanMeshType > | |
VertexPointer typedef | vcg::tri::Clean< CleanMeshType > | |
VertexType typedef | vcg::tri::Clean< CleanMeshType > | |