vcg::tri::Clean< CleanMeshType > Member List

This is the complete list of members for vcg::tri::Clean< CleanMeshType >, including all inherited members.
Box3Type typedefvcg::tri::Clean< CleanMeshType >
ConnectedComponents(MeshType &m, std::vector< std::pair< int, FacePointer > > &CCV)vcg::tri::Clean< CleanMeshType > [inline, static]
ConstFaceIterator typedefvcg::tri::Clean< CleanMeshType >
ConstVertexIterator typedefvcg::tri::Clean< CleanMeshType >
CountBitLargePolygons(MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
CountBitPolygons(const MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
CountBitQuads(const MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
CountBitTris(const MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
CountConnectedComponents(MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
CountEdges(MeshType &m, int &count_e, int &boundary_e)vcg::tri::Clean< CleanMeshType > [inline, static]
CountHoles(MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
CountNonManifoldEdgeFF(MeshType &m, bool SelectFlag=false)vcg::tri::Clean< CleanMeshType > [inline, static]
CountNonManifoldVertexFF(MeshType &m, bool selectVert=true)vcg::tri::Clean< CleanMeshType > [inline, static]
FaceContainer typedefvcg::tri::Clean< CleanMeshType >
FaceIterator typedefvcg::tri::Clean< CleanMeshType >
FacePointer typedefvcg::tri::Clean< CleanMeshType >
FaceType typedefvcg::tri::Clean< CleanMeshType >
FlipMesh(MeshType &m, bool selected=false)vcg::tri::Clean< CleanMeshType > [inline, static]
HasConsistentEdges(const MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
HasConsistentPerFaceFauxFlag(const MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
HasConsistentPerWedgeTexCoord(MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
HasZeroTexCoordFace(MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
IsBitPolygonal(const MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
IsBitQuadOnly(const MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
IsBitTriOnly(const MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
IsBitTriQuadOnly(const MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
IsFFAdjacencyConsistent(MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
IsOrientedMesh(MeshType &m, bool &Oriented, bool &Orientable)vcg::tri::Clean< CleanMeshType > [inline, static]
IsRegularMesh(MeshType &m, bool &Regular, bool &Semiregular)vcg::tri::Clean< CleanMeshType > [inline, static]
IsSizeConsistent(MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
MergeCloseVertex(MeshType &m, const ScalarType radius)vcg::tri::Clean< CleanMeshType > [inline, static]
MeshGenus(MeshType &m, int numholes, int numcomponents, int count_e)vcg::tri::Clean< CleanMeshType > [inline, static]
MeshType typedefvcg::tri::Clean< CleanMeshType >
Point3x typedefvcg::tri::Clean< CleanMeshType >
RemoveDegenerateFace(MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
RemoveDegenerateVertex(MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
RemoveDuplicateFace(MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
RemoveDuplicateVertex(MeshType &m, bool RemoveDegenerateFlag=true)vcg::tri::Clean< CleanMeshType > [inline, static]
RemoveFaceFoldByFlip(MeshType &m, float normalThresholdDeg=175, bool repeat=true)vcg::tri::Clean< CleanMeshType > [inline, static]
RemoveFaceOutOfRangeArea(MeshType &m, ScalarType MinAreaThr=0, ScalarType MaxAreaThr=(std::numeric_limits< ScalarType >::max)())vcg::tri::Clean< CleanMeshType > [inline, static]
RemoveFaceOutOfRangeAreaSel(MeshType &m, ScalarType MinAreaThr=0, ScalarType MaxAreaThr=(std::numeric_limits< ScalarType >::max)())vcg::tri::Clean< CleanMeshType > [inline, static]
RemoveNonManifoldFace(MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
RemoveNonManifoldVertex(MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
RemoveSmallConnectedComponentsDiameter(MeshType &m, ScalarType maxDiameter)vcg::tri::Clean< CleanMeshType > [inline, static]
RemoveSmallConnectedComponentsSize(MeshType &m, int maxCCSize)vcg::tri::Clean< CleanMeshType > [inline, static]
RemoveTVertexByCollapse(MeshType &m, float threshold=40, bool repeat=true)vcg::tri::Clean< CleanMeshType > [inline, static]
RemoveTVertexByFlip(MeshType &m, float threshold=40, bool repeat=true)vcg::tri::Clean< CleanMeshType > [inline, static]
RemoveUnreferencedVertex(MeshType &m, bool DeleteVertexFlag=true)vcg::tri::Clean< CleanMeshType > [inline, static]
RemoveZeroAreaFace(MeshType &m)vcg::tri::Clean< CleanMeshType > [inline, static]
ScalarType typedefvcg::tri::Clean< CleanMeshType >
SelfIntersections(MeshType &m, std::vector< FaceType * > &ret)vcg::tri::Clean< CleanMeshType > [inline, static]
TestIntersection(FaceType *f0, FaceType *f1)vcg::tri::Clean< CleanMeshType > [inline, static]
TriMeshGrid typedefvcg::tri::Clean< CleanMeshType >
VertexIterator typedefvcg::tri::Clean< CleanMeshType >
VertexPointer typedefvcg::tri::Clean< CleanMeshType >
VertexType typedefvcg::tri::Clean< CleanMeshType >
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:23:29 2013