vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > Member List

This is the complete list of members for vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >, including all inherited members.
AreaPreservingTextureOptimizer(MeshType &_m)vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [inline]
datavcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [private]
FaceIterator typedefvcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
FaceType typedefvcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
FixVertex(const VertexType *v, bool fix=true)vcg::tri::TextureOptimizer< MESH_TYPE > [inline]
GetSpeed()vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [inline]
GetTheta()vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [inline]
isFixedvcg::tri::TextureOptimizer< MESH_TYPE > [protected]
Iterate()vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [inline, virtual]
IterateBlind()vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [inline, virtual]
IterateN(int step)vcg::tri::TextureOptimizer< MESH_TYPE > [inline, virtual]
IterateUntilConvergence(ScalarType threshold=0.0001, int maxite=5000)vcg::tri::TextureOptimizer< MESH_TYPE > [inline]
mvcg::tri::TextureOptimizer< MESH_TYPE > [protected]
Mesh() const vcg::tri::TextureOptimizer< MESH_TYPE > [inline]
Mesh()vcg::tri::TextureOptimizer< MESH_TYPE > [inline]
MeshType typedefvcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
ScalarType typedefvcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
SetBorderAsFixed()vcg::tri::TextureOptimizer< MESH_TYPE > [inline]
SetNothingAsFixed()vcg::tri::TextureOptimizer< MESH_TYPE > [inline]
SetSpeed(ScalarType _speed)vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [inline]
SetTheta(int _theta)vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [inline]
speedvcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [private]
sumvcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [private]
Super typedefvcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [private]
TargetCurrentGeometry()vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [inline, virtual]
TextureOptimizer(MeshType &_m)vcg::tri::TextureOptimizer< MESH_TYPE > [inline]
thetavcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [private]
totAreavcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [private]
VertexIterator typedefvcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
VertexType typedefvcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
~AreaPreservingTextureOptimizer()vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > [inline]
~TextureOptimizer()vcg::tri::TextureOptimizer< MESH_TYPE > [inline]
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:23:29 2013