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vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE > Member List
This is the complete list of members for
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
, including all inherited members.
AreaPreservingTextureOptimizer
(MeshType &_m)
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[inline]
data
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[private]
FaceIterator
typedef
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
FaceType
typedef
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
FixVertex
(const VertexType *v, bool fix=true)
vcg::tri::TextureOptimizer< MESH_TYPE >
[inline]
GetSpeed
()
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[inline]
GetTheta
()
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[inline]
isFixed
vcg::tri::TextureOptimizer< MESH_TYPE >
[protected]
Iterate
()
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[inline, virtual]
IterateBlind
()
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[inline, virtual]
IterateN
(int step)
vcg::tri::TextureOptimizer< MESH_TYPE >
[inline, virtual]
IterateUntilConvergence
(ScalarType threshold=0.0001, int maxite=5000)
vcg::tri::TextureOptimizer< MESH_TYPE >
[inline]
m
vcg::tri::TextureOptimizer< MESH_TYPE >
[protected]
Mesh
() const
vcg::tri::TextureOptimizer< MESH_TYPE >
[inline]
Mesh
()
vcg::tri::TextureOptimizer< MESH_TYPE >
[inline]
MeshType
typedef
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
ScalarType
typedef
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
SetBorderAsFixed
()
vcg::tri::TextureOptimizer< MESH_TYPE >
[inline]
SetNothingAsFixed
()
vcg::tri::TextureOptimizer< MESH_TYPE >
[inline]
SetSpeed
(ScalarType _speed)
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[inline]
SetTheta
(int _theta)
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[inline]
speed
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[private]
sum
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[private]
Super
typedef
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[private]
TargetCurrentGeometry
()
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[inline, virtual]
TextureOptimizer
(MeshType &_m)
vcg::tri::TextureOptimizer< MESH_TYPE >
[inline]
theta
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[private]
totArea
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[private]
VertexIterator
typedef
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
VertexType
typedef
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
~AreaPreservingTextureOptimizer
()
vcg::tri::AreaPreservingTextureOptimizer< MESH_TYPE >
[inline]
~TextureOptimizer
()
vcg::tri::TextureOptimizer< MESH_TYPE >
[inline]
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:23:29 2013