, including all inherited members.
AddEdges(MeshType &m, int n, PointerUpdater< EdgePointer > &pu) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddEdges(MeshType &m, int n) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddEdges(MeshType &m, int n, std::vector< EdgePointer * > &local_vec) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddFaces(MeshType &m, int n) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddFaces(MeshType &m, int n, std::vector< FacePointer * > &local_vec) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddFaces(MeshType &m, int n, PointerUpdater< FacePointer > &pu) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddHEdges(MeshType &m, int n, PointerUpdater< HEdgePointer > &pu) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddHEdges(MeshType &m, int n) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddHEdges(MeshType &m, int n, std::vector< HEdgePointer * > &local_vec) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddNameTypeBound(NameTypeScope &binders, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddPerEdgeAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddPerEdgeAttribute(MeshType &m) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddPerEdgeAttribute(const NameTypeScope &binders, MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddPerFaceAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddPerFaceAttribute(MeshType &m) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddPerFaceAttribute(const NameTypeScope &binders, MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddPerMeshAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddPerMeshAttribute(const NameTypeScope &binders, MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddPerVertexAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddPerVertexAttribute(MeshType &m) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddPerVertexAttribute(const NameTypeScope &binders, MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddVertices(MeshType &m, int n, PointerUpdater< VertexPointer > &pu) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddVertices(MeshType &m, int n) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AddVertices(MeshType &m, int n, std::vector< VertexPointer * > &local_vec) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
AttrConstIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
AttrIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
BindersIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
CBindersIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
CheckNameIsBound(const NameTypeScope &binders, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
CompactFaceVector(MeshType &m) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
CompactVertexVector(MeshType &m) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
DeleteEdge(MeshType &m, EdgeType &e) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
DeleteFace(MeshType &m, FaceType &f) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
DeleteHEdge(MeshType &m, HEdgeType &h) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
DeletePerEdgeAttribute(MeshType &m, typename MeshType::template PerEdgeAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
DeletePerEdgeAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
DeletePerFaceAttribute(MeshType &m, typename MeshType::template PerFaceAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
DeletePerFaceAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
DeletePerMeshAttribute(MeshType &m, typename MeshType::template PerMeshAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
DeletePerMeshAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
DeletePerVertexAttribute(MeshType &m, typename MeshType::template PerVertexAttributeHandle< ATTR_TYPE > &h) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
DeletePerVertexAttribute(MeshType &m, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
DeleteVertex(MeshType &m, VertexType &v) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
EdgeContainer typedef | vcg::tri::Allocator< AllocateMeshType > | |
EdgeIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
EdgePointer typedef | vcg::tri::Allocator< AllocateMeshType > | |
EdgeType typedef | vcg::tri::Allocator< AllocateMeshType > | |
FaceContainer typedef | vcg::tri::Allocator< AllocateMeshType > | |
FaceIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
FacePointer typedef | vcg::tri::Allocator< AllocateMeshType > | |
FaceType typedef | vcg::tri::Allocator< AllocateMeshType > | |
FixPaddedPerFaceAttribute(MeshType &m, PointerToAttribute &pa) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
FixPaddedPerMeshAttribute(MeshType &m, PointerToAttribute &pa) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
FixPaddedPerVertexAttribute(MeshType &m, PointerToAttribute &pa) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
GetAllPerEdgeAttribute(const MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
GetAllPerFaceAttribute(const MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
GetAllPerMeshAttribute(const MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
GetAllPerVertexAttribute(const MeshType &m, std::vector< std::string > &all) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
GetPerEdgeAttribute(const MeshType &m, const std::string &name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
GetPerFaceAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
GetPerMeshAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
GetPerVertexAttribute(MeshType &m, const std::string &name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
HEdgeContainer typedef | vcg::tri::Allocator< AllocateMeshType > | |
HEdgeIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
HEdgePointer typedef | vcg::tri::Allocator< AllocateMeshType > | |
HEdgeType typedef | vcg::tri::Allocator< AllocateMeshType > | |
IsValidHandle(MeshType &m, const typename MeshType::template PerVertexAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
IsValidHandle(MeshType &m, const typename MeshType::template PerEdgeAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
IsValidHandle(MeshType &m, const typename MeshType::template PerFaceAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
IsValidHandle(MeshType &m, const typename MeshType::template PerMeshAttributeHandle< ATTR_TYPE > &a) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
MeshType typedef | vcg::tri::Allocator< AllocateMeshType > | |
NamesWithType(const NameTypeScope &binders) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
NameTypeScope typedef | vcg::tri::Allocator< AllocateMeshType > | |
PAIte typedef | vcg::tri::Allocator< AllocateMeshType > | |
PermutateVertexVector(MeshType &m, std::vector< size_t > &newVertIndex) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
PointerToAttribute typedef | vcg::tri::Allocator< AllocateMeshType > | |
RemoveTypeBound(NameTypeScope &binders, std::string name) | vcg::tri::Allocator< AllocateMeshType > | [inline, static] |
TypeBound typedef | vcg::tri::Allocator< AllocateMeshType > | |
VertContainer typedef | vcg::tri::Allocator< AllocateMeshType > | |
VertexIterator typedef | vcg::tri::Allocator< AllocateMeshType > | |
VertexPointer typedef | vcg::tri::Allocator< AllocateMeshType > | |
VertexType typedef | vcg::tri::Allocator< AllocateMeshType > | |