, including all inherited members.
_Collapse(PosType p, CoordType NewP) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
_DummyV() | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
_EdgeMark() | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
_FaceMark() | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
_FindNoEdgeFace(TetraType *t, int edge) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
_FlipCondition(PosType pos, CoordType NewP) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
_InitTetrahedronValues(VertexType *v) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
_LinkConditionsE(PosType pos) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
_LinkConditionsF(PosType pos) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
_LinkConditionsV() | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
_QuickConditions(PosType pos) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
_Sets() | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
AspectRatioCollapsed(PosType p) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, static] |
CheckPreconditions(PosType pos, CoordType NewP) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, static] |
CoordType typedef | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | |
DoCollapse(PosType p, CoordType newP) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, static] |
EdgeCollapse() | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline] |
FacePair typedef | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [private] |
FindSets(vcg::tetra::Pos< TetraType > pos) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, static] |
isMarkedE(Edge E, char M) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
isMarkedF(Face F, char M) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
orMarkE(Edge E, char M) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
orMarkF(Face F, char M) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, private, static] |
PosLType typedef | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | |
PosType typedef | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | |
Reset() | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, static] |
ScalarType typedef | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | |
TetraContainer typedef | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | |
TetraIterator typedef | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | |
TetraMeshType typedef | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | |
TetraType typedef | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | |
Topology typedef | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | |
UpdateNormals typedef | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | |
VertexContainer typedef | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | |
VertexIterator typedef | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | |
VertexType typedef | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | |
VolumeOriginal() | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, static] |
VolumeSimulateCollapse(PosType Pos, CoordType &newP) | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline, static] |
~EdgeCollapse() | vcg::tetra::EdgeCollapse< TETRA_MESH_TYPE > | [inline] |