vcg::face::PosN< FaceType > Member List

This is the complete list of members for vcg::face::PosN< FaceType >, including all inherited members.
Assert()vcg::face::Pos< FaceType > [inline]
CheckIncidentFaces(int &count, bool &on_border)vcg::face::Pos< FaceType > [inline, protected]
CoordType typedefvcg::face::PosN< FaceType >
E()vcg::face::Pos< FaceType > [inline]
fvcg::face::Pos< FaceType >
F()vcg::face::Pos< FaceType > [inline]
FFlip() const vcg::face::Pos< FaceType > [inline]
FlipE()vcg::face::Pos< FaceType > [inline]
FlipF()vcg::face::Pos< FaceType > [inline]
FlipV()vcg::face::Pos< FaceType > [inline]
IsBorder()vcg::face::Pos< FaceType > [inline]
IsManifold()vcg::face::Pos< FaceType > [inline]
IsNull() const vcg::face::Pos< FaceType > [inline]
NextB()vcg::face::Pos< FaceType > [inline]
NextE()vcg::face::Pos< FaceType > [inline]
NextF()vcg::face::Pos< FaceType > [inline]
normalvcg::face::PosN< FaceType >
NumberOfIncidentFaces()vcg::face::Pos< FaceType > [inline]
NumberOfIncidentVertices()vcg::face::Pos< FaceType > [inline]
operator!=(PosType const &p) const vcg::face::Pos< FaceType > [inline]
operator<=(PosType const &p) const vcg::face::Pos< FaceType > [inline]
operator=(const FaceType &h)vcg::face::Pos< FaceType > [inline]
operator==(PosType const &p) const vcg::face::Pos< FaceType > [inline]
Pos()vcg::face::Pos< FaceType > [inline]
Pos(FaceType *const fp, int const zp, VertexType *const vp)vcg::face::Pos< FaceType > [inline]
Pos(FaceType *const fp, int const zp)vcg::face::Pos< FaceType > [inline]
Pos(FaceType *const fp, VertexType *const vp)vcg::face::Pos< FaceType > [inline]
PosType typedefvcg::face::Pos< FaceType >
ScalarType typedefvcg::face::Pos< FaceType >
Set(FaceType *const fp, int const zp, VertexType *const vp)vcg::face::Pos< FaceType > [inline]
Set(FaceType *const pFace, VertexType *const pVertex)vcg::face::Pos< FaceType > [inline]
SetNull()vcg::face::Pos< FaceType > [inline]
vvcg::face::Pos< FaceType >
V()vcg::face::Pos< FaceType > [inline]
VertexType typedefvcg::face::Pos< FaceType >
VFlip()vcg::face::Pos< FaceType > [inline]
VFlip() const vcg::face::Pos< FaceType > [inline]
VInd()vcg::face::Pos< FaceType > [inline]
zvcg::face::Pos< FaceType >
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:23:18 2013