vcg::Shotd Member List

This is the complete list of members for vcg::Shotd, including all inherited members.
Axis(const int &i) constvcg::Shot< double >
CameraType typedefvcg::Shot< double >
ConvertCameraToWorldCoordinates(const vcg::Point3< double > &p) constvcg::Shot< double >
ConvertCameraToWorldCoordinates_Substitute(const vcg::Point3< double > &p) constvcg::Shot< double >
ConvertWorldToCameraCoordinates(const vcg::Point3< double > &p) constvcg::Shot< double >
Depth(const vcg::Point3< double > &p) constvcg::Shot< double >
Extrinsicsvcg::Shot< double >
GetExtrinsicsToWorldMatrix() constvcg::Shot< double > [inline]
GetViewPoint() constvcg::Shot< double >
GetWorldToExtrinsicsMatrix() constvcg::Shot< double > [inline]
Intrinsicsvcg::Shot< double >
IsValid() constvcg::Shot< double > [inline]
LookAt(const vcg::Point3< double > &point, const vcg::Point3< double > &up)vcg::Shot< double >
LookAt(const double &eye_x, const double &eye_y, const double &eye_z, const double &at_x, const double &at_y, const double &at_z, const double &up_x, const double &up_y, const double &up_z)vcg::Shot< double >
LookTowards(const vcg::Point3< double > &z_dir, const vcg::Point3< double > &up)vcg::Shot< double >
MultMatrix(vcg::Matrix44< double > m44)vcg::Shot< double > [inline]
MultSimilarity(const Similarity< double > &s)vcg::Shot< double > [inline]
Project(const vcg::Point3< double > &p) constvcg::Shot< double >
ScalarType typedefvcg::Shot< double >
SetViewPoint(const vcg::Point3< double > &viewpoint)vcg::Shot< double >
Shot(Camera< double > c)vcg::Shot< double > [inline]
Shot()vcg::Shot< double > [inline]
UnProject(const vcg::Point2< double > &p, const double &d) constvcg::Shot< double >
UnProject_Substitute(const vcg::Point2< double > &p, const double &d) constvcg::Shot< double >
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:23:04 2013