vcg::PathMode Member List
This is the complete list of members for
vcg::PathMode, including all inherited members.
Animate(unsigned int msec, Trackball *tb) | vcg::TrackMode | [virtual] |
Apply(Trackball *trackball, Point3f new_point) | vcg::PathMode | [virtual] |
Apply(Trackball *trackball, float WheelNotch) | vcg::PathMode | [virtual] |
current_state | vcg::PathMode | [private] |
Draw(Trackball *trackball) | vcg::PathMode | [virtual] |
GetPoints(float state, Point3f &point, Point3f &prev_point, Point3f &next_point) | vcg::PathMode | [private] |
HitPoint(float state, Ray3fN ray, Point3f &hit_point) | vcg::PathMode | [private] |
Init(const std::vector< Point3f > &points) | vcg::PathMode | [private] |
initial_state | vcg::PathMode | [private] |
IsAnimating(const Trackball *tb) | vcg::TrackMode | [virtual] |
isSticky() | vcg::PathMode | [virtual] |
min_seg_length | vcg::PathMode | [private] |
Name() | vcg::PathMode | [inline, virtual] |
Normalize(float state) | vcg::PathMode | [private] |
old_hitpoint | vcg::PathMode | [private] |
path_length | vcg::PathMode | [private] |
PathMode(const std::vector< Point3f > &pts, bool w=false) | vcg::PathMode | [inline] |
PathMode(const Point3f &start, const Point3f &end) | vcg::PathMode | [inline] |
points | vcg::PathMode | [private] |
Reset() | vcg::PathMode | [virtual] |
SetAction() | vcg::PathMode | [virtual] |
SetStartNear(Point3f p) | vcg::PathMode | |
Undo() | vcg::PathMode | [virtual] |
undo_current_state | vcg::PathMode | [private] |
undo_old_hitpoint | vcg::PathMode | [private] |
Verse(Point3f reference_point, Point3f current_point, Point3f prev_point, Point3f next_point) | vcg::PathMode | [private] |
wrap | vcg::PathMode | [private] |
~TrackMode() | vcg::TrackMode | [inline, virtual] |