, including all inherited members.
AlignWith(const Point3f primary, const Point3f secondary, const char axis_1, const char axis_2) | vcg::MovableCoordinateFrame | [virtual] |
basecolor | vcg::CoordinateFrame | |
calcSlope(const Point3d &, const Point3d &, float, int, double *, double *, GLint *) | vcg::CoordinateFrame | [static] |
CoordinateFrame(float size) | vcg::CoordinateFrame | |
drawaxis | vcg::CoordinateFrame | |
drawlabels | vcg::CoordinateFrame | |
drawTickedLine(const Point3d &, const Point3d &, float, float, float) | vcg::CoordinateFrame | [static] |
drawvalues | vcg::CoordinateFrame | |
font | vcg::CoordinateFrame | |
GetPosition() | vcg::MovableCoordinateFrame | [virtual] |
GetRotation() | vcg::MovableCoordinateFrame | [virtual] |
GetTransform(Matrix44f &m) | vcg::MovableCoordinateFrame | [virtual] |
linewidth | vcg::CoordinateFrame | |
MovableCoordinateFrame(float) | vcg::MovableCoordinateFrame | |
Move(const Similarityf) | vcg::MovableCoordinateFrame | [protected, virtual] |
niceRound(float) | vcg::CoordinateFrame | [static] |
position | vcg::MovableCoordinateFrame | [protected] |
Render(QGLWidget *glw) | vcg::MovableCoordinateFrame | [virtual] |
Reset(bool reset_position, bool reset_alignment) | vcg::MovableCoordinateFrame | [virtual] |
Rot(float angle, const Point3f axis) | vcg::MovableCoordinateFrame | [virtual] |
RotateToAlign(const Point3f, const Point3f) | vcg::MovableCoordinateFrame | [protected] |
rotation | vcg::MovableCoordinateFrame | [protected] |
SetPosition(const Point3f new_position) | vcg::MovableCoordinateFrame | [virtual] |
SetRotation(const Quaternionf rotation) | vcg::MovableCoordinateFrame | [virtual] |
size | vcg::CoordinateFrame | |
xcolor | vcg::CoordinateFrame | |
ycolor | vcg::CoordinateFrame | |
zcolor | vcg::CoordinateFrame | |
~CoordinateFrame() | vcg::CoordinateFrame | [inline, virtual] |
~MovableCoordinateFrame() | vcg::MovableCoordinateFrame | [inline, virtual] |