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vcg::Frustum< T > Member List
This is the complete list of members for
vcg::Frustum< T >
, including all inherited members.
Distance
(Point3< T > &point, int plane)
vcg::Frustum< T >
[inline]
GetView
()
vcg::Frustum< T >
[inline]
inverse
vcg::View< T >
IsOutside
(Point3< T > &point)
vcg::Frustum< T >
[inline]
IsOutside
(Point3< T > &point, T radius)
vcg::Frustum< T >
[inline]
matrix
vcg::View< T >
model
vcg::View< T >
NormDevCoordToWindowCoord
(const Point3< T > &p) const
vcg::View< T >
[inline]
planes
vcg::Frustum< T >
[protected]
proj
vcg::View< T >
Project
(const Point3< T > &p) const
vcg::View< T >
[inline]
range
(Point3< T > &point, T radius, T &closest, T &farthest)
vcg::Frustum< T >
[inline]
Remoteness
(Point3< T > &point, T radius)
vcg::Frustum< T >
[inline]
resolution
vcg::Frustum< T >
[protected]
Resolution
(float dist=1)
vcg::Frustum< T >
[inline]
SetView
(const float *_proj, const float *_modelview, const int *_viewport)
vcg::Frustum< T >
[inline]
UnProject
(const Point3< T > &p) const
vcg::View< T >
[inline]
UpdateView
()
vcg::Frustum< T >
[inline, protected]
view_point
vcg::Frustum< T >
[protected]
ViewLineFromModel
(const Point3< T > &p)
vcg::View< T >
[inline]
ViewLineFromWindow
(const Point3< T > &p)
vcg::View< T >
[inline]
ViewPlaneFromModel
(const Point3< T > &p)
vcg::View< T >
[inline]
ViewPoint
()
vcg::Frustum< T >
[inline]
vcg::View::ViewPoint
() const
vcg::View< T >
[inline]
viewport
vcg::View< T >
WindowCoordToNormDevCoord
(const Point3< T > &p) const
vcg::View< T >
[inline]
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:23:00 2013