, including all inherited members.
ActiveCoordinateFrame(float size) | vcg::ActiveCoordinateFrame | |
AlignWith(const Point3f primary, const Point3f secondary, const char axis_1, const char axis_2) | vcg::ActiveCoordinateFrame | [virtual] |
basecolor | vcg::CoordinateFrame | |
ButtonDown(int button) | vcg::ActiveCoordinateFrame | |
ButtonUp(int button) | vcg::ActiveCoordinateFrame | |
calcSlope(const Point3d &, const Point3d &, float, int, double *, double *, GLint *) | vcg::CoordinateFrame | [static] |
CoordinateFrame(float size) | vcg::CoordinateFrame | |
drawaxis | vcg::CoordinateFrame | |
drawlabels | vcg::CoordinateFrame | |
drawmoves | vcg::ActiveCoordinateFrame | |
drawrotations | vcg::ActiveCoordinateFrame | |
drawTickedLine(const Point3d &, const Point3d &, float, float, float) | vcg::CoordinateFrame | [static] |
drawvalues | vcg::CoordinateFrame | |
font | vcg::CoordinateFrame | |
GetPosition() | vcg::MovableCoordinateFrame | [virtual] |
GetRotation() | vcg::MovableCoordinateFrame | [virtual] |
GetTransform(Matrix44f &m) | vcg::MovableCoordinateFrame | [virtual] |
linewidth | vcg::CoordinateFrame | |
manipulator | vcg::ActiveCoordinateFrame | |
MouseDown(int x, int y, int button) | vcg::ActiveCoordinateFrame | |
MouseMove(int x, int y) | vcg::ActiveCoordinateFrame | |
MouseUp(int x, int y, int button) | vcg::ActiveCoordinateFrame | |
mov_snap | vcg::ActiveCoordinateFrame | [protected] |
MovableCoordinateFrame(float) | vcg::MovableCoordinateFrame | |
Move(const Similarityf) | vcg::ActiveCoordinateFrame | [protected, virtual] |
move_button | vcg::ActiveCoordinateFrame | [protected] |
movx | vcg::ActiveCoordinateFrame | [private] |
movy | vcg::ActiveCoordinateFrame | [private] |
movz | vcg::ActiveCoordinateFrame | [private] |
niceRound(float) | vcg::CoordinateFrame | [static] |
position | vcg::MovableCoordinateFrame | [protected] |
Render(QGLWidget *glw) | vcg::ActiveCoordinateFrame | [virtual] |
Reset(bool reset_position, bool reset_alignment) | vcg::ActiveCoordinateFrame | [virtual] |
Rot(float angle, const Point3f axis) | vcg::MovableCoordinateFrame | [virtual] |
rot_snap_rad | vcg::ActiveCoordinateFrame | [protected] |
rotate_button | vcg::ActiveCoordinateFrame | [protected] |
RotateToAlign(const Point3f, const Point3f) | vcg::MovableCoordinateFrame | [protected] |
rotation | vcg::MovableCoordinateFrame | [protected] |
rotx | vcg::ActiveCoordinateFrame | [private] |
roty | vcg::ActiveCoordinateFrame | [private] |
rotz | vcg::ActiveCoordinateFrame | [private] |
SetPosition(const Point3f new_position) | vcg::ActiveCoordinateFrame | [virtual] |
SetRotation(const Quaternionf rotation) | vcg::ActiveCoordinateFrame | [virtual] |
SetSnap(float value) | vcg::ActiveCoordinateFrame | |
size | vcg::CoordinateFrame | |
Update() | vcg::ActiveCoordinateFrame | [protected] |
x_axis | vcg::ActiveCoordinateFrame | [protected] |
x_modifier | vcg::ActiveCoordinateFrame | [protected] |
xcolor | vcg::CoordinateFrame | |
y_axis | vcg::ActiveCoordinateFrame | [protected] |
y_modifier | vcg::ActiveCoordinateFrame | [protected] |
ycolor | vcg::CoordinateFrame | |
z_axis | vcg::ActiveCoordinateFrame | [protected] |
z_modifier | vcg::ActiveCoordinateFrame | [protected] |
zcolor | vcg::CoordinateFrame | |
~ActiveCoordinateFrame() | vcg::ActiveCoordinateFrame | [virtual] |
~CoordinateFrame() | vcg::CoordinateFrame | [inline, virtual] |
~MovableCoordinateFrame() | vcg::MovableCoordinateFrame | [inline, virtual] |