_sphere1 | SphereUnion | [private] |
_sphere2 | SphereUnion | [private] |
DirectedDistance(const vcg::Point3i &p1, const vcg::Point3i &p2, vcg::Point3f &v, vcg::Point3f &n, float &d) | SphereUnion | [inline] |
operator!=(const SphereUnion &sphere_union) | SphereUnion | [inline] |
operator=(const SphereUnion &sphere_union) | SphereUnion | [inline] |
SphereUnion() | SphereUnion | [inline] |
SphereUnion(const ImplicitSphere &sphere1, const ImplicitSphere &sphere2) | SphereUnion | [inline] |
SphereUnion(const SphereUnion &sphere_union) | SphereUnion | [inline] |
V(int x, int y, int z) | SphereUnion | [inline] |