AddFace(const FaceType &f, const CoordType &p) | OverlapEstimation< MESH_TYPE >::VertexPointerSampler | [inline] |
AddTextureSample(const FaceType &, const CoordType &, const Point2i &) | OverlapEstimation< MESH_TYPE >::VertexPointerSampler | [inline] |
AddVert(VertexType &p) | OverlapEstimation< MESH_TYPE >::VertexPointerSampler | [inline] |
m | OverlapEstimation< MESH_TYPE >::VertexPointerSampler | |
sampleVec | OverlapEstimation< MESH_TYPE >::VertexPointerSampler | |
VertexPointerSampler() | OverlapEstimation< MESH_TYPE >::VertexPointerSampler | [inline] |
~VertexPointerSampler() | OverlapEstimation< MESH_TYPE >::VertexPointerSampler | [inline] |