MyTriEdgeCollapse Member List

This is the complete list of members for MyTriEdgeCollapse, including all inherited members.
_priorityvcg::tri::TriEdgeCollapse< MyMesh, MyTriEdgeCollapse > [protected]
AV0()vcg::tri::EdgeCollapse< MyMesh > [inline, static]
AV01()vcg::tri::EdgeCollapse< MyMesh > [inline, static]
AV1()vcg::tri::EdgeCollapse< MyMesh > [inline, static]
ClearHint(Hint hn)vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
ComputeMinimal()vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline]
ComputePriority()vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, virtual]
CoordType typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
DoCollapse(TriMeshType &m, EdgeType &c, const Point3< ScalarType > &p)vcg::tri::EdgeCollapse< MyMesh > [inline]
EdgeCollapse()vcg::tri::EdgeCollapse< MyMesh > [inline]
EdgeType typedefMyTriEdgeCollapse
EdgeVec typedefvcg::tri::EdgeCollapse< MyMesh >
Execute(MyMesh &m)vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline]
vcg::LocalModification::Execute(MeshType &m)=0vcg::LocalModification< MeshType > [pure virtual]
FaceContainer typedefvcg::tri::EdgeCollapse< MyMesh >
FaceIterator typedefvcg::tri::EdgeCollapse< MyMesh >
FaceType typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
Finalize(MyMesh &m, HeapType &)vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
FindSets(EdgeType &p)vcg::tri::EdgeCollapse< MyMesh > [inline]
GlobalMark()vcg::tri::TriEdgeCollapse< MyMesh, MyTriEdgeCollapse > [inline, protected, static]
HeapElem typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
HeapSimplexRatio()vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
HeapType typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
Hint enum namevcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
HNHasBorderFlag enum valuevcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
HNHasFFTopology enum valuevcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
HNHasVFTopology enum valuevcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
Hnt()vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
Info(MyMesh &m)vcg::tri::TriEdgeCollapse< MyMesh, MyTriEdgeCollapse > [inline, virtual]
vcg::LocalModification::Info(MeshType &)vcg::LocalModification< MeshType > [inline, virtual]
Init(MyMesh &m, HeapType &h_ret)vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
vcg::LocalModification::Init(MeshType &m, HeapType &)vcg::LocalModification< MeshType > [static]
InitQuadric(MyMesh &m)vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
IsFeasible()vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, virtual]
IsOfType()vcg::tri::TriEdgeCollapse< MyMesh, MyTriEdgeCollapse > [inline, virtual]
IsSetHint(Hint hn)vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
IsSymmetric()vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
IsUpToDate()vcg::tri::TriEdgeCollapse< MyMesh, MyTriEdgeCollapse > [inline, virtual]
IsVertexStable()vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
LinkConditions(EdgeType pos)vcg::tri::EdgeCollapse< MyMesh > [inline]
LinkConditionsOld(EdgeType pos)vcg::tri::EdgeCollapse< MyMesh > [inline]
localMarkvcg::tri::TriEdgeCollapse< MyMesh, MyTriEdgeCollapse > [protected]
LocalModification()vcg::LocalModification< MeshType > [inline]
mtvcg::tri::TriEdgeCollapse< MyMesh, MyTriEdgeCollapse > [protected]
MyTriEdgeCollapse(const EdgeType &p, int i)MyTriEdgeCollapse [inline]
Params()vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
posvcg::tri::TriEdgeCollapse< MyMesh, MyTriEdgeCollapse > [protected]
Priority() constvcg::tri::TriEdgeCollapse< MyMesh, MyTriEdgeCollapse > [inline, virtual]
QH typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
QParameter typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
QuadricType typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
ScalarType typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
SetDefaultParams()vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
SetHint(Hint hn)vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
TEC typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
TECQ typedefMyTriEdgeCollapse
TriEdgeCollapse()vcg::tri::TriEdgeCollapse< MyMesh, MyTriEdgeCollapse > [inline]
TriEdgeCollapse(const EdgeType &p, int mark)vcg::tri::TriEdgeCollapse< MyMesh, MyTriEdgeCollapse > [inline]
TriEdgeCollapseQuadric(const EdgeType &p, int i)vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline]
TriMeshType typedefvcg::tri::EdgeCollapse< MyMesh >
UpdateHeap(HeapType &h_ret)vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, virtual]
VertContainer typedefvcg::tri::EdgeCollapse< MyMesh >
VertexIterator typedefvcg::tri::EdgeCollapse< MyMesh >
VertexPointer typedefvcg::tri::EdgeCollapse< MyMesh >
VertexType typedefvcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > >
VFI typedefvcg::tri::EdgeCollapse< MyMesh >
VFIVec typedefvcg::tri::EdgeCollapse< MyMesh >
WV()vcg::tri::TriEdgeCollapseQuadric< MyMesh, MyTriEdgeCollapse, QInfoStandard< MyVertex > > [inline, static]
~EdgeCollapse()vcg::tri::EdgeCollapse< MyMesh > [inline]
~LocalModification()vcg::LocalModification< MeshType > [inline, virtual]
~TriEdgeCollapse()vcg::tri::TriEdgeCollapse< MyMesh, MyTriEdgeCollapse > [inline]
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vcglib
Author(s): Christian Bersch
autogenerated on Fri Jan 11 09:22:15 2013