Del(void)=0 | GLObject | [pure virtual] |
Gen(void)=0 | GLObject | [pure virtual] |
GLObject(void) | GLObject | [inline] |
objectID | GLObject | [protected] |
ObjectID(void) const | GLObject | [inline] |
ValidObject(void) const | GLObject | [inline] |
~GLObject(void) | GLObject | [inline, virtual] |