#include "rviz_interaction_tools/gripper.h"#include <tf/transform_datatypes.h>#include <geometry_msgs/PoseStamped.h>#include <rviz/render_panel.h>#include "wx/wx.h"#include <boost/function.hpp>#include <boost/thread/mutex.hpp>#include <boost/signals/trackable.hpp>#include <vector>#include <map>#include <OGRE/OgreMesh.h>#include <OGRE/OgreEntity.h>#include <OGRE/OgreLight.h>#include <OGRE/OgreSceneManager.h>#include <OGRE/OgreSceneNode.h>#include <OGRE/OgreSubEntity.h>#include <OGRE/OgreTechnique.h>#include <rviz_interaction_tools/unique_string_manager.h>

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