interactive_manipulation_frame.cpp File Reference

#include "pr2_interactive_manipulation/interactive_manipulation_frame.h"
#include "pr2_interactive_manipulation/object_selection_frame.h"
#include <object_manipulation_msgs/Grasp.h>
#include <object_manipulation_msgs/GraspPlanning.h>
#include <object_manipulation_msgs/PlacePlanning.h>
#include <object_manipulation_msgs/ClusterBoundingBox.h>
#include <tf/transform_datatypes.h>
#include <household_objects_database_msgs/GetModelDescription.h>
#include <object_manipulator/tools/vector_tools.h>
#include "pr2_interactive_manipulation/interactive_manipulation_display.h"
#include "pr2_interactive_manipulation/arm_locations.h"
Include dependency graph for interactive_manipulation_frame.cpp:

Go to the source code of this file.

Namespaces

namespace  pr2_interactive_manipulation

Functions

std::string pr2_interactive_manipulation::getGraspResultInfo (object_manipulation_msgs::GraspResult result)
std::string pr2_interactive_manipulation::getPlaceLocationResultInfo (object_manipulation_msgs::PlaceLocationResult result)
wxString pr2_interactive_manipulation::getWxString (std::string str)
geometry_msgs::Pose pr2_interactive_manipulation::preTranslatePose (geometry_msgs::Pose pose_in, btVector3 translation)
geometry_msgs::Pose pr2_interactive_manipulation::translatePose (geometry_msgs::Pose pose_in, btVector3 translation)
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pr2_interactive_manipulation
Author(s): Matei Ciocarlie
autogenerated on Fri Jan 11 09:11:06 2013