pr2_interactive_manipulation::InteractiveManipulationBackend Member List

This is the complete list of members for pr2_interactive_manipulation::InteractiveManipulationBackend, including all inherited members.
action_name_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
action_server_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
actionCallback(const IMGUIGoalConstPtr &goal)pr2_interactive_manipulation::InteractiveManipulationBackend [private]
armMotion(int arm_selection_choice, int arm_action_choice, int arm_planner_choice, bool collision, object_manipulation_msgs::ManipulationResult &result)pr2_interactive_manipulation::InteractiveManipulationBackend [private]
callGripperClickPickup(std::string arm_name, std::vector< object_manipulation_msgs::Grasp > &grasps)pr2_interactive_manipulation::InteractiveManipulationBackend [private]
collision_map_interface_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
collisionReset(int reset_choice)pr2_interactive_manipulation::InteractiveManipulationBackend [private]
create_model_action_name_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
create_model_client_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
get_model_description_srv_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
getGraspInfo(std::string arm_name)pr2_interactive_manipulation::InteractiveManipulationBackend [inline, private]
grasp_info_left_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
grasp_info_right_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
grasp_planning_service_name_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
grasp_planning_srv_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
graspable_objects_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
graspable_objects_sub_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
graspableObjectsCallback(const pr2_interactive_object_detection::GraspableObjectListConstPtr &objects)pr2_interactive_manipulation::InteractiveManipulationBackend [private]
gripper_controller_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
InteractiveManipulationBackend()pr2_interactive_manipulation::InteractiveManipulationBackend
interruptRequested()pr2_interactive_manipulation::InteractiveManipulationBackend [private]
lookAtTable()pr2_interactive_manipulation::InteractiveManipulationBackend [private]
mech_interface_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
modelObject(IMGUIOptions options)pr2_interactive_manipulation::InteractiveManipulationBackend [private]
moveGripper(IMGUIOptions options)pr2_interactive_manipulation::InteractiveManipulationBackend [private]
new_object_list_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
object_model_left_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
object_model_right_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
pickup_action_name_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
pickup_client_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
pickupObject(const IMGUIOptions &options, object_manipulation_msgs::GraspableObject object=object_manipulation_msgs::GraspableObject())pr2_interactive_manipulation::InteractiveManipulationBackend [private]
place_action_name_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
place_client_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
place_planning_service_name_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
place_planning_srv_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
placeObject(const IMGUIOptions &options)pr2_interactive_manipulation::InteractiveManipulationBackend [private]
priv_nh_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
processCollisionMapForPickup(const IMGUIOptions &options, object_manipulation_msgs::PickupGoal &goal)pr2_interactive_manipulation::InteractiveManipulationBackend [private]
received_objects_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
received_objects_mutex_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
root_nh_pr2_interactive_manipulation::InteractiveManipulationBackend [private]
setStatusLabel(std::string text)pr2_interactive_manipulation::InteractiveManipulationBackend [private]
takeMap()pr2_interactive_manipulation::InteractiveManipulationBackend [private]
~InteractiveManipulationBackend()pr2_interactive_manipulation::InteractiveManipulationBackend
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pr2_interactive_manipulation
Author(s): Matei Ciocarlie
autogenerated on Fri Jan 11 09:11:09 2013