#include "pr2_interactive_manipulation/advanced_options_dialog.h"
#include "pr2_interactive_manipulation/interactive_manipulation_frame.h"
#include "pr2_interactive_manipulation/interactive_manipulation_ui.h"
#include "pr2_interactive_manipulation/object_selection_frame.h"
#include "pr2_interactive_manipulation/gripper_controller.h"
#include <boost/thread/thread.hpp>
#include <boost/thread/mutex.hpp>
#include <ros/ros.h>
#include <object_manipulator/tools/mechanism_interface.h>
#include <tabletop_collision_map_processing/collision_map_interface.h>
#include <object_manipulation_msgs/PickupAction.h>
#include <object_manipulation_msgs/PlaceAction.h>
#include <pr2_create_object_model/ModelObjectInHandAction.h>
#include <pr2_create_object_model/ObjectInHand.h>
#include <pr2_interactive_object_detection/GraspableObjectList.h>
#include <sensor_msgs/point_cloud_conversion.h>
#include "pr2_interactive_manipulation/IMGUIOptions.h"
#include "pr2_interactive_manipulation/IMGUIAdvancedOptions.h"
#include "pr2_interactive_manipulation/IMGUIAction.h"
#include <actionlib/client/simple_action_client.h>
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namespace | pr2_interactive_manipulation |