#include "shape.h"
#include <ros/assert.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreVector3.h>
#include <OGRE/OgreQuaternion.h>
#include <OGRE/OgreEntity.h>
#include "OgrePrerequisites.h"
#include "OgreCommon.h"
#include "OgreString.h"
#include "OgreMovableObject.h"
#include "OgreQuaternion.h"
#include "OgreVector3.h"
#include "OgreHardwareBufferManager.h"
#include "OgreMesh.h"
#include "OgreRenderable.h"
#include "OgreResourceGroupManager.h"
#include <OGRE/OgreMaterialManager.h>
#include <OGRE/OgreTextureManager.h>
#include <stdint.h>
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